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behave graph fixes, camera fade to black uses sphere #9084
Merged
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Summary
🤖 Generated by Copilot at 4754fcb
This pull request refactors and improves the code for the graph component, the flow-to-behave transformer, and the camera fade effect. It removes unused imports, simplifies loops, uses helper functions, and switches to more efficient meshes and materials. These changes enhance the performance, readability, and compatibility of the code.
References
closes #insert number here
Explanation
🤖 Generated by Copilot at 4754fcb
BehaveFlow.tsx
(link, link)useHookstate
to create local state variables for the user interaction with theFlow
component inFlow.tsx
(link, link)onChangeGraph
prop whenever the graph or the interaction state changes, but only if the user is not dragging and the mouse is over the pane, inFlow.tsx
(link, link, link)flowToBehave.ts
(link)CameraFadeBlackEffectSystem.ts
(link, link)ComputedTransformComponent
to make the entity follow the camera position dynamically, inCameraFadeBlackEffectSystem.ts
(link)BehaveFlow.tsx
,flowToBehave.ts
, andCameraFadeBlackEffectSystem.ts
(link, link, link, link, link)🤖 Generated by Copilot at 4754fcb
QA Steps
List any additional steps required to QA the changes of this PR, as well as any supplemental images or videos.
Checklist