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Fullstory Asset Uploader build phase added. #45688
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Code seems fine but can you add a screenshot running the iOS app in the simulator to show that it still works fine?
Reviewer Checklist
Screenshots/VideosAndroid: NativeAndroid: mWeb ChromeiOS: NativeiOS: mWeb SafariMacOS: Chrome / SafariMacOS: Desktop |
✋ This PR was not deployed to staging yet because QA is ongoing. It will be automatically deployed to staging after the next production release. |
🚀 Deployed to staging by https://github.com/puneetlath in version: 9.0.10-2 🚀
|
🚀 Cherry-picked to staging by https://github.com/mountiny in version: 9.0.10-3 🚀
@Expensify/applauseleads please QA this PR and check it off on the deploy checklist if it passes. |
Confirmed, we no longer seem to be recording staging sessions. |
🚀 Deployed to production by https://github.com/mountiny in version: 9.0.10-7 🚀
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🚀 Deployed to production by https://github.com/francoisl in version: 9.0.11-5 🚀
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Details
In order to enable Fullstory Asset Uploader build phase the IOs project settings were extended
to add "Run Fullstory Asset Uploader" bash script as a build phase
Fixed Issues
In Fullstory UI The resource map banner appears for IOS sessions: Resource Map not Found
PROPOSAL:
Add Fullstory Asset Uploader build phase added.
Tests
Offline tests
QA Steps
PR Author Checklist
### Fixed Issues
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sectionOffline steps
sectionQA steps
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Android: Native
No visual changesAndroid: mWeb Chrome
No visual changesiOS: Native
No visual changes:
$https://drive.google.com/file/d/18z7gXsLZzMXjcPpCVT9kw3gpOqbYsIZu/view?usp=drive_link
iOS: mWeb Safari
MacOS: Chrome / Safari
No visual changes
MacOS: Desktop
No visual changes