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MultiplayerProject
MultiplayerProject PublicSimple multiplayer project with third person character that implements client prediction and server reconciliation.
C# 1
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qwe321qwe321qwe321/Unity-AnimatorTransitionCopier
qwe321qwe321qwe321/Unity-AnimatorTransitionCopier PublicA simple tool for copying and pasting transitions in Animator Editor.
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Eyellen.Unity.StateMachines
Eyellen.Unity.StateMachines PublicSuper simple implementation of state machine pattern for Unity game engine
C#
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Eyellen.Unity.ObservableFields
Eyellen.Unity.ObservableFields PublicSimple implementation of observable fields for Unity
C#
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