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Now that in RefAPI 8 we have a less intrusive (to smelly decal code) way to control decal scale sizes, I brought back @SNMetamorph's suggestion.
Except few things:
hpk_maxsize
is increased to 8 megabytes, however I think most players won't get this, since Valve sets this cvar to 4 in HL and CS (and for some reason it's 15.4 in TFC?). Not to mention, some less tech-savvy players set this cvar to absolutely random values, expecting it to magically improve their shooting skills. Shall we rename it and enforce our own defaults here?hpk_maxsize
default.In my opinion, 768px logo re-compressed with
pngquant
looks pretty awesome. If using this tool feels inconvenient (strangely, I wasn't able to find an online version of it), turns out it has a C API and can be easily linked to the menu.dll where player logo UI resides anyway.