Skip to content

Let Litematica be able to paste tile entity data of block / entity data in a server

License

Notifications You must be signed in to change notification settings

Fallen-Breath/litematica-server-paster

Repository files navigation

Litematica Server Paster

MC Versions CurseForge Modrinth

Let Litematica be able to paste tile entity data of block / entity data in a server

By using a custom chat packet to bypass the chat length limit so the client and simply append the tile entity or the entity nbt tag to the /setblock or the /summon command

You need to install it on both client & server to work.

For the client-sode, it requires litematica mod only. For the server-side, it requires nothing

You need to set commandUseWorldEdit to false and pasteNbtRestoreBehavior to None in litematica for this mod to work, if these 2 options exist in your litematica mod

Tile entity data won't be pasted again if the block state matches the schematic though

About

Let Litematica be able to paste tile entity data of block / entity data in a server

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages