An entity component system library written in Luau, for use in Roblox.
RECS is largely a work-in-progress successor to RobloxComponentSystem.
Primary differences:
- Systems exist as a formalized concept
- Components have very little attached behavior
- Singleton components exist
RECS is available as a Wally package.
Found a bug? Have a feature request? Please submit an issue.
MIT License © 2023 AmaranthineCodices