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Update for changed CUE4Parse namespace
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GMatrixGames committed May 4, 2023
1 parent bcab45e commit 8579e17
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Showing 2 changed files with 4 additions and 4 deletions.
6 changes: 3 additions & 3 deletions MercuryCommons/MercuryCommons.csproj
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<Version>0.0.9</Version>
<Version>0.1.0</Version>
<Authors>GMatrixGames</Authors>
<Description>A common utility package for CUE4Parse and interfacing with Epic Games/Fortnite services.</Description>
<Copyright>Copyright (c) 2022 GMatrixGames</Copyright>
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</ItemGroup>

<ItemGroup>
<PackageReference Include="CUE4Parse" Version="1.0.5">
<PackageReference Include="CUE4Parse" Version="1.0.6-pre">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="CUE4Parse-Conversion" Version="1.0.5">
<PackageReference Include="CUE4Parse-Conversion" Version="1.0.6-pre">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="GenericReader" Version="1.0.3" />
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2 changes: 1 addition & 1 deletion MercuryCommons/Utilities/UnrealUtilities.cs
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using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse.UE4.Vfs;
using CUE4Parse.UE4.VirtualFileSystem;
using MercuryCommons.Framework.Unreal;
using Newtonsoft.Json.Linq;
using SkiaSharp;
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