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Second Life script package in Linden Scripting Language which implements hierarchical mechanisms including rotation and translation of components and automatic adjustment of child objects. Includes four examples, including an articulated mannequin that runs Second Life animations.

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Fourmilab/mechanisms

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Fourmilab Mechanisms

Fourmilab Mechanisms

Fourmilab Mechanisms

This repository contains all of the software and resources, including programs in Linden Scripting Language, textures, notecards, and development documentation, tools, and resources used the model and its development. The actual model is built within Second Life and these components are installed within it.

Fourmilab Mechanisms

The complete package is available for free in the Second Life Marketplace. This repository contains everything in the model (except the prims, which are objects built within Second Life), plus additional resources for developers who may wish to extend or adapt the model as they wish. The model is delivered with "full permissions": those who obtain it are free to copy, modify, and transfer it to other users within Second Life.

Fourmilab Mechanisms

All of this software is licensed under the Creative Commons Attribution-ShareAlike license. Please see LICENSE.md in this repository for details.

Fourmilab Mechanisms

About symbolic links

Fourmilab Mechanisms is a script library containing components which are integrated into builds which use them. The product is shipped with a collection of example mechanisms which use these scripts. Due to the structure of objects in Second Life, each object must contain its own copy of the scripts, notecards, and other items it uses. To avoid confusion, and for ease of maintenance, these common scripts are kept in the scripts directory in the top level directory of this repository. When these scripts are included in models in subdirectories, they are referenced by symbolic links with the models' subdirectories. This is simply documentation that the linked script appears within the inventory of that model.

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Second Life script package in Linden Scripting Language which implements hierarchical mechanisms including rotation and translation of components and automatic adjustment of child objects. Includes four examples, including an articulated mannequin that runs Second Life animations.

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