Releases: Frostwithasideofsalt/Reignited
Version 0.1.0
This release was a lot less polished then anticipated, although it was more just because i wanted to get this out so i could start working on larger 0.2.0 planned features, because they actually seemed like they would be more fun to work on.
once i end up making a new running animation i might put that and some 0.2.0 features in a sort of "0.1.1" release but idk
Here's some of the things added
- Use pause music on title screen
- Add new options music
- Add debug mode
- Tweak end screen
- Various other small tweaks
Version 0.0.5
A lot has changed sense 0.0.4!
- (wip?) running animation added
- added jump buffering
- sound effects
- separate options for turning of sound and music
- new forest level song
- slightly updated logo
- new speedrun timer
- better looking fireball attack
- new exit door sprite
- control reminders can be turned off
- level design tweaks
- you can now access setting when in the pause menu
- combo meter now hides when you have no combo
- links to the github and soundcloud ost uploads in the info menu
- slightly updated title screen
- removed test level from the main menu
- added a dash afterimage
- Tweaked Dash cancel
- Full heal jem now has a collect animation
and some more things i probably forgot about
version 0.0.4
no i still haven't made the walking anim lmao, i PROMISE it will be in 0.5
-new level tiles
-layout tweaks
-level exit
-experimental combo meter (probably wont make it into 0.1.0, maybe? not too sure)
-bug fixes and coding tweaks
-new logo
-mac build
-much more
0.0.3
-Finish level
-many sprite changes
-tweaks to how HP works
-finished options screen and wip info menu
-snow tileset
(highest score possible is 1750. can you reach it?)
version 0.0.2
Remade graphics
Many new particles
New WIP level
better main menu
options menu
other random stuff
note: all the downloads have their pck embedded into the executable
version 0.0.1
added dash move, wip graphics revamp, pause menu and title, enemies, better way of handling multiple objects, and more
version 0.0.0
very first test build, yayyyy