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0.0.1 #59
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Merged
0.0.1 #59
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feature: 대쉬 구현
…into develop � Conflicts: � Project_Blind/UserSettings/EditorUserSettings.asset � Project_Blind/UserSettings/Layouts/default-2021.dwlt
캐릭터 움직임 수정
… into develop # Conflicts: # Project_Blind/Assets/Scenes/SampleScene.unity
… into develop # Conflicts: # Project_Blind/Assets/Scripts/Core/PoolManager.cs
김종현 Scene을 새로 만들어서 거기에 작업했습니다.
오브젝트 가까이 가면 UI 띄우기
feature : 파동 퍼지기 풀링 구현
… into develop # Conflicts: # Project_Blind/ProjectSettings/RiderScriptEditorPersistedState.asset # Project_Blind/UserSettings/EditorUserSettings.asset # Project_Blind/UserSettings/Layouts/default-2021.dwlt
feature : Enemy 프리팹
… into develop # Conflicts: # Project_Blind/Assets/Scenes/김문웅.unity # Project_Blind/Assets/Scripts/Core/MonoBehaviour/EnemyCharacter.cs # Project_Blind/ProjectSettings/RiderScriptEditorPersistedState.asset
# Conflicts: # Project_Blind/UserSettings/EditorUserSettings.asset # Project_Blind/UserSettings/Layouts/default-2021.dwlt
HP랑 UI 연동
feature : Enemy 프리팹
…into develop � Conflicts: � Project_Blind/ProjectSettings/RiderScriptEditorPersistedState.asset � Project_Blind/UserSettings/Layouts/default-2021.dwlt
Hurt, Dead 애니메이션 작업
…into develop � Conflicts: � Project_Blind/ProjectSettings/RiderScriptEditorPersistedState.asset � Project_Blind/UserSettings/EditorUserSettings.asset
kimmoonwoong
approved these changes
Jul 26, 2022
ch-0012
approved these changes
Jul 26, 2022
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빌드 테스트 겸 0.0.1 버전입니다.