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전장의 안개 기반 #78

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merged 11 commits into from
Jul 15, 2022
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dongcheolpark
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아직 틀만 짜여져 있습니다. 진행 상황을 공유하고 충돌을 줄이기 위해 pr올립니다.

  • tilemap으로 유닛의 위치를 판단합니다.
  • RenderTexture를 활용하여 전장의 안개 텍스쳐를 변경합니다.

# Conflicts:
#	Project_Blind/Assets/Material/Sight.mat
#	Project_Blind/Assets/Material/Sight.shadergraph
#	Project_Blind/Assets/Material/Sight.shadergraph.meta
#	Project_Blind/Assets/Scenes/TestFogOfWar.unity
#	Project_Blind/Assets/Scripts/Core/Sight/SightController.cs
#	Project_Blind/ProjectSettings/RiderScriptEditorPersistedState.asset
…into develop

� Conflicts:
�	Project_Blind/ProjectSettings/RiderScriptEditorPersistedState.asset
�	Project_Blind/UserSettings/EditorUserSettings.asset
�	Project_Blind/UserSettings/Layouts/default-2021.dwlt
@dongcheolpark dongcheolpark merged commit 6997525 into GAMPOT-DEV:develop Jul 15, 2022
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2 participants