Releases: GPUOpen-Drivers/AMDVLK
Releases · GPUOpen-Drivers/AMDVLK
v-2024.Q4.1
Driver installation instruction
v-2024.Q4.1
2024-10-31 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.297
- Add VkPhysicalDeviceImageCompressionControlFeaturesEXT for VK_EXT_image_compression_control
- Support extension VK_EXT_depth_clamp_control
- Support extension VK_EXT_fragment_shader_interlock
- Support extension VK_MESA_image_alignment_control for vkd3d
- Temporally disable zwp_linux_dmabuf_v1_interface support
Issue fix
- VKCTS failure in dEQP-VK.binding_model.descriptor_buffer.*
- Improper scaling is observed in games 1080p Resolution on Ubuntu24.04
- Corruption in '7Days To Die'
- vkGetPhysicalDeviceImageFormatProperties does not take into account VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT (GPUOpen-Drivers/xgl#178)
- GPU hang with VKD3D Raytracing sample (#298)
- Refresh rate problems (#268)
v-2024.Q3.3
Driver installation instruction
v-2024.Q3.3
2024-09-30 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.295
- Performance tuning for Serious Sam and Talos principle
- Performance tuning for Rainbowsix Extraction on Navi33
- Remove NV31 PWS workaround
- Support extension VK_KHR_pipeline_binary
Issue fix
- VKCTS failure in dEQP-VK.pipeline.*.extended_dynamic_state.*.color_blend_att_count_0
- RT settings are grayed out in games such as Black Myth Wukong and Halo Infinite
- System Hang when entering tutorial mode in Halo Infinite
v-2024.Q3.2
Driver installation instruction
v-2024.Q3.2
2024-08-29 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.293
- Support Strix 1
- Expose VK_KHR_maintenance7
- Further shader tuning for Counter-Strike 2
- Performance optimization for int16-vec4 test in VKPeak (#279)
Issue fix
- VKCTS random crash in dEQP-VK.wsi.wayland.swapchain.render.10swapchains2 when zwp_linux_dmabuf_v1_interface is enabled
- VKCTS dEQP-VK.info.device_mandatory_features failure for textureCompressionASTC_HDR support
v-2024.Q3.1
Driver installation instruction
v-2024.Q3.1
2024-08-13 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.292
- Add official support for Ubuntu 24.04, retire official support for Ubuntu 20.04
- Performance tuning for SeriousSam4 and RainbowSixExtraction
- Optimize the d3d9 Strict float emulation path
Issue fix
- Corruption in 7 Days to Die and Coffin Of Andy And Leyley
- Hang and texture missing in Starfield
- Failure in VKD3D tests: test_renderpass_rendering and test_execute_indirect_*
- vkQueueSubmit2 does not respect VkCommandBufferSubmitInfo::deviceMask (GPUOpen-Drivers/xgl#173)
- CTS 1.3.7 failure in dEQP-VK.robustness.*.misc.out_of_bounds_stride*
Note:
- The fix in this release enables the game Starfield to run with AMDVLK
v-2024.Q2.3
Driver installation instruction
v-2024.Q2.3
2024-06-26 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.287
- Enable the support for the cooperativeMatrix on gfx10
Issue fix
- TeamFortress 2 crash on launch
- CTS failure in dEQP-VK.pipeline.*.extended_dynamic_state.misc.dynamic_sample_shading_*
- Broken vkCmdBindVertexBuffers2 pSizes=NULL handling · Issue #321
v-2024.Q2.2
Driver installation instruction
v-2024.Q2.2
2024-06-05 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.285
- Export NV_Device_Generated_Commands for vkd3d engine
Issue fix
- [Proton][DX12] Halo Infinite crash after the loading screen
- CTS failure in dEQP-VK.binding_model.inline_uniform_blocks.copy_*
- Corruption in The Talos Principle 2
- Memory leak when RGP is connected
v-2024.Q2.1
Driver installation instruction
v-2024.Q2.1
2024-05-15 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.280
- Support PHOENIX2
- Enable multiple extensions:
• VK_EXT_nested_command_buffer
• VK_KHR_dynamic_rendering_local_read
• VK_KHR_shader_maximal_reconvergence - Revise the UcodeVersion check to enable task shaders
- Add zwp_linux_dmabuf_v1 support to Wayland WS
- Enable RT recursion
Issue fix
- ESCTS failure in dEQP-GLES31.functional.shaders.* with Angle
- Crash in DXVK Left 4 Dead 2 with VK_EXT_graphics_pipeline_library enabled
v-2024.Q1.3
Driver installation instruction
v-2024.Q1.3
2024-03-26 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.279
- Add some panel setting options
Issue fix
- VKCTS test failures in dEQP-VK.api.Maintenance3_check and dEQP-VK.pipeline.fast_linked_library.extended_dynamic_state.*
- VKCTS test warnings in dEQP-VK.pipeline.*
- Quake 2 RTX and RT demo performance loss in the previous release
- Segmented lines in some apps
Note:
- The crash issue with Vulkan loader 1.3.275 is fixed with 1.3.277 and the newer loader
v-2024.Q1.2
Driver installation instruction
v-2024.Q1.2
2024-02-23 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.277
- Enable multiple extensions:
• VK_EXT_graphics_pipeline_library
• VK_EXT_primitives_generated_query
• VK_KHR_calibrated_timestamps
• VK_KHR_index_type_uint8
• VK_KHR_line_rasterization
• VK_KHR_load_store_op_none
• VK_KHR_maintenance6
• VK_KHR_shader_expect_assume
• VK_KHR_shader_float_controls2
• VK_KHR_shader_quad_control
• VK_KHR_shader_subgroup_rotate
• VK_KHR_vertex_attribute_divisor - Performance optimization for Detroit become human
Issue fix
- [Raytracing] Intermittent hangs with early pair compression enabled
Note:
- There is a crash issue with Vulkan loader 1.3.275, which is fixed by
KhronosGroup/Vulkan-Loader@7ed0f38.
Please use older version loader to run the driver.
v-2024.Q1.1
Driver installation instruction
v-2024.Q1.1
2024-01-26 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.273
- Add support for D24_UNORM_S8_UINT and X8_D24_UNORM_PACK32
- Optimize RayTracing pipeline compile time
- Enable gang-submit on Linux
Issue fix
- VKCTS failure in dEQP-VK.pipeline.fast_linked_library.image.suballocation.sampling_type.*.view_*.format.*
- Saints Row crash when changing settings
- Corruption in DXVK MetalGearSolid V and ELEX2 rocks
- Line corruption in TheEvilWithin2
- vkQueueSubmit/vkQueueSubmit2 returns VK_TIMEOUT when non-primary GPU is asked to wait on non-signaled timeline semaphore
- Device enumeration failure if GFX9 device presents
- Few Vulkan applications hang and crash with Kernel:6.6.rc1
- Xorg crash while running dEQP-VK.mesh_shader* on upstream stack