Fix crash when configuring ender tank covers #3562
Merged
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The client was calling DimensionManager.getWorld on the client when it shouldn't have been.
The fix was to move the private/public toggling code into the cover update method, so that it gets called on the server instead of the client. This is slightly less efficient, but the code is trivial so it doesn't matter.
This change doesn't have any side effects because the relevant code is only used in the ender tank cover.
This was tested by starting a server and moving fluids between two super tanks. I repeatedly toggled the public/private buttons without closing the cover UI to make sure the change actually took effect.
Fixes: GTNewHorizons/GT-New-Horizons-Modpack#17863 and GTNewHorizons/GT-New-Horizons-Modpack#17991