Pixel is a tiny editor meant to be used within a tiny game creation tool I'm planning. At its current state you can only create 8x8 stuff with black pixels and download it.
Pixel by itself is stackless, which means it uses only standard HTML, CSS and JS.
git clone git@github.com:coelhucas/pixel.git
cd pixel
open index.html
Click and drag to draw
⌘ + R to reset on macOS
F5 to reset on windows/linux
Press download to download your pixel art as png
- Add a small default palette
- Make it responsive
- Add eraser
- Add reset button
- Make it possible to download it in other scales
- 1x previewer (I can use the virtual canvas)
- Bucket reference
- (Extra?) Move floodfill recursion to data structure
*Maybe other sizes layer?