Tool used with GameMaker: Studio 1 to find unreferenced resources.
Maintained by: AntonBergaker
Binaries: Releases page
- Search starts at the first room, and then expanding as it finds more and more references, preventing self referencing objects from showing up
- Option to include all rooms if your game relies on
room_goto_next()
- Currently does not read from a rooms creation code
- Can not detect scripts launched using
gml_pragma()
- Does not look for fonts, timelines or paths.
Only tested on GameMaker: Studio 1 v1.99.551!