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WITH THE FIFA20 DATASET WE NEED TO CLUSTER THE PLAYER BY THEIR SKILL INTO CERTAIN GROUP

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Fifa20-Clustering

INTRODUCTION OF PROJECT :-

image

  • FIFA 20 Football is arguably the most popular sport in the world and FIFA is the most popular football (soccer) simulation game by Electronic Arts (EA Sports).
  • The dataset provided includes the players data for the Career Mode from FIFA 15 to FIFA 20 ("players_20.csv"). The data allows multiple comparisons of the same players across the last 6 versions of the videogame.

DOMAIN ANALYSIS :-

  • Sofifa-Id :- Id of fifa20 player.

  • Player Url :- A URL (Uniform Resource Locator) is a unique identifier used to locate a resource on the Internet. It is also referred to as a web address.

  • Short Name :-Short or nick name name of player.

  • Long Name :-Full name of palyer.

  • age :- Age in years.

  • DOB :-Date of birth of player.

  • Height (cm) :- Player height in centimeter.

  • Weight (kg) :-Player body wight.

  • Nationality :-Nationality is the legal status, which represents the country from which an individual belongs.

  • Club :-A group of people formed for the purpose of playing sports.

  • Overall :-The OVR (Overall) is made up of all the player's ingame stats.

  • Potential :-The potential rating, is the rating they will achieve for sure during the FIFA 20 career mode.

  • Value Eur :-The value of palyer in euro.

  • Wage Eur :-A living wage is the amount of income needed to provide an player with a basic but socially acceptable standard of living.

  • Player positions :-Positions indicate approximately where each player should be lined up prior to the start of a play.

  • Prefeered Foot :-Footedness may refer to the foot a player uses to kick with the greatest force and skill.

  • International Reputation :-International reputation is rated with 1-5 stars.

  • Weak Foot :-A player's foot (left or right) that is weaker than their preferred foot. A player's attribute rated between 1 to 5 which specifies the shot power and ball control for the other foot of that player than his preferred foot's.

  • Skill Moves :-skill moves, it is assigned a number between 1 (least complex) and 5 (most complex). Players with higher skills are able to perform more complex moves.

  • Work Rate :-work rates are how hard the player works on each end of the field.

  • Body Type :-A custom body type and character of football payer.

  • Real Face :-Face scan of real football palyer if it 'yes' then the character is look super realistic.

  • Release Clause Eur :-A release clause is the minimum amount of money you're willing to accept for that player.

  • Player Tags :-The tages of player is identified the palyer skills,like [Dribbler, Distance shooter, Crosser, Speedster].

  • Team Position :-The player’s positioning on the field.

  • Team Jersey Number :- The player’s positioning on the field.

  • Loned From :-It's a temporary restriction placed on player due to their club being short of players.

  • Joined :-Joining date of club.

  • Contract Valid Until :-The end year of contract of players.

  • Nation Position :-Nation position is similar to the team position of players.

  • Nation Jersey Number :-Jersey number of player.

  • Pace :- Fastest pace of player,striker or winger.

  • Shooting :-shooting is hitting the ball in an attempt to score a goal. It is usually done using the feet or head.

  • Passing :-The purpose of passing is to keep possession of the ball by maneuvering it on the ground between different players with the objective of advancing it up the playing field.

  • Dribling :-Dribbling Is Maneuvering A Ball By One Player While Moving In A Given Direction, Avoiding Problems’ Attempts To Intercept The Ball.

  • Defending :-Defending is most relate to the defender to stop the attack.

  • Physic :-physic in player means intensity and their effort.

  • GK Diving :-Goal keeper diving to save a shot.

  • GK Handling :-As a goalkeeper, you are allowed to handle the ball with your hands within your penalty area.

  • GK Kicking :-The goalkeeper is the player who usually kicks the ball to resume play, and they either kick it short to a teammate or it is kicked extremely hard to travel a long distance.

  • GK Reflex :-Ability to react quickly.

  • GK Speed :-Spped of goal keeper.

  • GK Positioning :-Position of goal keeper is around only goal posts.

  • Player Traits :-A player’s traits are actions that he will be more likely to perform in matches.

  • Attacking Crossing :-The aim of a cross is to create the easiest possible scenario for the attacking player to score a goal.

  • Attacking Finishing :-Create a attack on field to score a goal.

  • Attacking Heading Accuracy :-One of the fundamental principles of the attacking header is to head the ball downwards.

  • Attacking Short Passing :-Short passes of ball to score a goal.

  • Attacking Volleys :-A volley is an air-borne strike in association football, where a player's foot meets and directs the ball in an angled direction before it has time to reach the ground.

  • Skill Dribbling :-The score of dribbling skill with football.

  • Skill Curve :-The curve of football at the time of goal.

  • Skill Fk Accuracy :-It stands for field goal. It is when a player kicks a ball through the uprights from a set distance.

  • Skill Long Passing :-The long passing skill score of the player.

  • Skill Ball Control :-The ball control of the player at playing time.

  • Movement Accerlation :-how quickly player can increase your velocity towards maximum speed.

  • Movement Sprint Spped :-Sprinting speed score of the player.

  • Movement Agility :-Agility is the ability to move quickly and easily, including moving in different directions without losing balance.

  • Movement Reaction :-The score of the quick reation of player.

  • Movement Balance :-Balance is the ability to control your body in its own space.

  • Shot Power :-power generate to score a goal.

  • Power Jumping :-The jumping ability of the player on field.

  • Power Stamina :-Stamina of player on filed.

  • Power Strength :-Strength of player on field.

  • Power Long Shot :-Total no of power long shot of football.

  • Mentality Aggression :-aggression is a characteristic that can have many negative as well as positive effects on performance of player.

  • Mentality Interception :-interception is thrown the possession of the ball is given to the other team.

  • Mentality Positioning :-The mentality positioning of player determines how defensive or attacking your players set out to play.

  • Mentality Vision :-The vision/mindset of player on filed.

  • Mentalities Penalties :-when a player commits an infraction against the rules of the game a foul will be called and a penalty will be assessed.

  • Mentality Composure :-composure stand for: Recognize–Regroup–Refocus. The first step is to Recognize that you are dwelling on the mistake, which limits your ability focus on the next play.

  • Defending Making :-when your team is defending, you want to make the field small and the options of the other team limited.

  • Defending Standing Tackle :-Defending standing Tackle of the player to get a ball on filed.

  • Defending Sliding Tackle :-Defending sliding tackle of player to get a ball.

  • Goalkeeping Diving :-Goal keeper diving to save a goal.

  • Goalkeeping Handling :-handle the ball with your hands within your penalty area.

  • Goalkeeping Kicking :-A kick taken by the goalkeeper when the attacking team has kicked the ball over the goal line.

  • Goalkeeping Positioning :-A Positioning of player to save the goal.

  • Goalkeeping Reflex :-The reflex of goalkeeper and players.

Football Position Score :-

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  • LS:Long snapper or left striker.
  • ST:Striker
  • RS:Right striker
  • LW:Left sided wingers.
  • LF:Left forward
  • CF:Center forward
  • RF:Right forward
  • RW:The RW is usually on the right end of the attacking trident, with the Striker and Left Winger, which mainly contributes to the team in terms of goals and assists.
  • LAM:Left attacking midfield
  • CAM:Center attacking midfield
  • RAM:Right attacking midfield
  • LM:Left midfield
  • LCM:Left center midfield
  • CM:Center Midfield
  • RCM:Right center midfield
  • RM:Right midfield
  • LWB:Left Wing Back
  • LDM:Left defensive midfield
  • CDM:Center defensive midfield
  • Right defensive midfield
  • RWB:Right wing back
  • LB:Left back
  • LCB:Left center back
  • CB:Center back
  • RCB:Right center back

EXPLOTARY DATA ANALYSIS :-

1. Top 10 Nationality Player :-

image Most of the belgium country player in to 10

2. Top 10 Club Player :-

image Most of the Fc Barcelona. real madrid, and liver pool club player in top 10.

3. Team Position In Top 10 :-

image Most of the RW, LW, GK, RCM team position in top 10

DEPENDENCIES:-

  1. import pandas
  2. import numpy
  3. import seaborn
  4. import matplotlib
  5. import sklearn

DATA PROCESSING & FEATURE ENGINEERING :-

  • Impute Missing value with median because feature is not normal distributed.
  • Handling categorical data with mannual encoding.
  • Handling outlier with Empherical rule and IQR.
  • Scaling the data with the help of min-max scale.

FEATURE SELECTION :-

  • Drop unique and constant column.
  • Remove highly correalted feature, In this data lots of highly correlated feature is available.
  • Their is no duplicate is present.
  • At last apply PCA to reduce the dimension of feature.

MODEL CREATION AND EVALUATION :-

  • He we are use K-means algorithm to make cluster/group.
  • With 3 cluster sillhoutte score is 0.6261.
  • With 5 cluster sillhoutte score is 0.5848.

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