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Custom Regions v0.9.43

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@Garrakx Garrakx released this 23 Mar 08:41
· 8 commits to master since this release
0135b25

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  • READ INSTRUCTIONS FIRST HERE, with information about the new features.
  • DOWNLOAD file is at the BOTTOM of the page.
  • Requirements (included in the zip file)
    • ConfigMachine.dll
    • EnumExtender.dll
    • AutoUpdate.dll
  • Consider donating if you enjoy CRS. Truly thankful for these supporters, you are the best❤️
    • LeeMoriya
    • sarkos
    • Wryak
    • Kaeporo

Changelog

[0.9.43] - March 2022

Changes

  • CRS will now tell you which dependencies are not installed (in the slugcat selection menu).
  • CRS will now update your dependencies when installing a pack:
    • If the dependency supports AUDB, CRS will pick the most recent version.
    • If it doesn't, CRS will only update the dependency if it is different from the installed one.
    • This is disabled if you are using Realm for now to avoid crashes.
  • CRS now has an API.
    • Inside the CustomRegions.Mod namespace, the class API.
    • If you were using reflection before, consider using the API now.
    • You can add region preprocessors to filter world_XX lines before CRS merges them. (AddRegionPreprocessor).
    • You can access installed packs, loaded dependencies, missing dependencies.
    • You can Disable/Enable a pack., or force reload CRS.
    • You can easily get paths to any folder using BuildPath.

Fixes

  • Fix crash when trying to save the game after removing a region ( by @SlimeCubed, thank you! ).
  • Fix region packs not correctly updating.
  • Fix the NaN button bug.
  • You should not be able to reload the menu while downloading a pack.

New Contributors