I am a 3D Graphics software engineer, currently fucosing on CAD/CAM software but I am also making a game engine as a hobby.
- Web development
- NodeJS and ReactJS
- REST API
- System architecture
- Microservice
- K8S
- API Gateway
- Mobile development
- Computer Graphics
- Vulkan API
- Metal API
- Modern rendering techniques
- Ray tracing
I went to university at University of Birmingham, England in 2013, and that was when I first started coding. I made my first iOS app using Swift in 2014, and made my first website in 2015.
Later I decided to transfer to US college, so I started again from a community college in California then transferred to University of California, Riverside. I graduated in 2022.
I like working on low level technologies such as operating systems and graphics APIs.
My hobbies are Olympic style archery, gaming, scale model, and of course, programming.
My favourite language: C++.