Simluation module of different model dynamics applied to simple norm games. Each dynamics is defined by it's differential equation, derived from the model.
├── README.md
├── .gitignore
├── requirements.txt <- List of necessary packages
├── examples <- Examples of use, notebooks and generated data
├── LDynamics <- Folder with main scripts
├── _dynamic_simulator.py <- Simulation method
As analysis results, we can compare how different methods develop strategies in games. The HawksDoves example uses the Hawks and Doves game (https://en.wikipedia.org/wiki/Chicken_(game)) and show how the methods converge to different states in different ways.