Releases: GlobedGD/globed2
Releases · GlobedGD/globed2
v1.7.1
v1.7.0
v1.7.0
- Port to Geode v4.0.0
- Added a 2-player mode room setting, allowing you to play 2-player levels with a remote friend
- Added a way to filter levels in the Globed level list
- Added a mechanism that allows for compatibility with outdated mod versions and game versions
- Make the direct connection popup allow for 64 characters in the address instead of 21
- Added some guides to the GitHub repository (currently only a guide on how to use certain launch options)
- Added a 'cheat indicator' to the room creation UI, to show which settings enable safe mode
- Improve error messages in failed web requests
- Improve sliders (volume, etc.) in UI, now no longer squished!
- Improve server security & performance
- Improve packet fragmentation algorithm
- Revamp moderator panel
- Add a way to override the main server URL (for GDPS owners). The searched sources are, in order:
- --
GLOBED_MAIN_SERVER_URL
environment variable - --
globed-server-url.txt
in the game folder - --
globed-server-url.txt
in the mod config folder - --
globed-server-url.txt
in the mod save directory - -- Default value,
https://main.globed.dev
- Fix crash when trying to join a room with an unlisted/deleted level
- Fix minor memory leak whenever any player leaves the level :P (thanks sleepyut)
- Fix crashes when using an outdated texture pack that modifies Globed textures
- Fix some logic issues in the audio recording system
- Fix a rare crash during closing the game that no one except Brittank88 ever experienced :D
- Fix rare multithreading crash when loading into the main menu
v1.6.2
v1.6.2
- Fix crashes on some Windows devices
v1.6.1
v1.6.1
- Fix crash when pressing any key on Mac
- Fix crash when opening the globed menu on Mac
- Fix player list looking weird after leaving a room with a pinned level
- In Death Link, faster reset will now be enabled for everyone if the room creator has it enabled
- Add verification for discord linking
- Only show 1 badge near a player's name when in a level
v1.6.0
v1.6.0
- Add a way to pin a specific level in a room
- -- If you are a room creator, there will now be a new button whenever opening an online level
- -- The chosen level will be pinned at the top of the player list in the globed menu
- -- Thanks TechStudent10 for implementing this!
- Add a popup showing the changelog of the most recent update
- Change the invisibility button to instead open a popup with more advanced options
- -- You can now choose to separately hide yourself from the player list, the level, or the invite list
- Add a new Discord bot for supporters to be able to obtain their in-game roles without having to ask a staff member
- Show all the badges of a player instead of just one at a time (for example Mod & Booster) (thanks Kiba
- When playing in a Death Link room, the faster reset option is now forcefully disabled for all players (to prevent desync)
- Automatically block invites from users that you have blocked on GD
- Change the player list to sort players in a random order, to fight against people making alt accounts to promote their levels
- Add a Force Progress Bar setting, that makes it so that the progress bar is enabled if you are connected to the server, when it's otherwise disabled (thanks TechStudent10!)
- Add Node IDs dependency
- Remove Custom Keybinds dependency from Android, as it was unused
- Various security improvements
Bugfixes:
- Fixed some login issues (login taking a very long time and sometimes failing for no reason)
- Fixed player names and status icons not rotating together with the camera (i.e. arrow trigger)
- -- You can return to the old behavior by disabling the "Rotate names" setting
- -- Thanks TheSillyDoggo for implementing this!
- Fixed crash caused by closing the globed menu too fast
- Fixed crash when muting a user that has exited the level
- Fixed room name overlapping other UI elements in the room listing
- Fixed player count going up to 4 digits on android (and cap to 10000 instead of 65535)
- Fixed crash on entering a level when Force Platformer is enabled in Megahack
- Fixed the room listing getting closed when trying to join a room, even if joining fails
- Fixed "Player" with default icons showing up in the player list
- Fixed ship fire showing near invisible players
- Change max web request timeout to be 10 seconds in most places instead of 3 or 5 seconds
v1.5.1
bump ver
v1.5.0
v1.5.0
- Add a Death Link setting to rooms, which causes all players in the level to die if one of them dies
- -- Huge thanks to Alphalaneous for making the DeathLink mod and allowing us to use their idea
- Add ability for the room owner to close the room (kicks all players)
- Change the Receive Invites From setting to friends only by default instead of everyone
- Fix the player not being disconnected from the server if they log out of their GD account
- Fix crash when closing the featured level list too fast
- Fix spammy error popups on self-hosted servers when no featured level is selected
- Add an age warning to the discord invite button
v1.4.7
v1.4.7
- Fixed an even more minor issue
v1.4.6
v1.4.6
- Fix a minor issue
v1.4.5
v1.4.5
- Add player counts to the featured level list
- Make player names in invites clickable to bring up their profile
- Fix some bugs with the featured level list
- Fix level ordering in the saved tab (again)
- Fix "Receive Invites From" setting crashing the game
- Fix the next arrow button showing on the last page of the featured level list