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Releases: GlobedGD/globed2

v1.7.1

21 Nov 21:32
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v1.7.1

  • Fix room password popup having broken UI

v1.7.0

21 Nov 19:53
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v1.7.0

  • Port to Geode v4.0.0
  • Added a 2-player mode room setting, allowing you to play 2-player levels with a remote friend
  • Added a way to filter levels in the Globed level list
  • Added a mechanism that allows for compatibility with outdated mod versions and game versions
  • Make the direct connection popup allow for 64 characters in the address instead of 21
  • Added some guides to the GitHub repository (currently only a guide on how to use certain launch options)
  • Added a 'cheat indicator' to the room creation UI, to show which settings enable safe mode
  • Improve error messages in failed web requests
  • Improve sliders (volume, etc.) in UI, now no longer squished!
  • Improve server security & performance
  • Improve packet fragmentation algorithm
  • Revamp moderator panel
  • Add a way to override the main server URL (for GDPS owners). The searched sources are, in order:
  • -- GLOBED_MAIN_SERVER_URL environment variable
  • -- globed-server-url.txt in the game folder
  • -- globed-server-url.txt in the mod config folder
  • -- globed-server-url.txt in the mod save directory
  • -- Default value, https://main.globed.dev
  • Fix crash when trying to join a room with an unlisted/deleted level
  • Fix minor memory leak whenever any player leaves the level :P (thanks sleepyut)
  • Fix crashes when using an outdated texture pack that modifies Globed textures
  • Fix some logic issues in the audio recording system
  • Fix a rare crash during closing the game that no one except Brittank88 ever experienced :D
  • Fix rare multithreading crash when loading into the main menu

v1.6.2

06 Sep 15:20
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v1.6.2

  • Fix crashes on some Windows devices

v1.6.1

02 Sep 21:19
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v1.6.1

  • Fix crash when pressing any key on Mac
  • Fix crash when opening the globed menu on Mac
  • Fix player list looking weird after leaving a room with a pinned level
  • In Death Link, faster reset will now be enabled for everyone if the room creator has it enabled
  • Add verification for discord linking
  • Only show 1 badge near a player's name when in a level

v1.6.0

02 Sep 16:08
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v1.6.0

  • Add a way to pin a specific level in a room
  • -- If you are a room creator, there will now be a new button whenever opening an online level
  • -- The chosen level will be pinned at the top of the player list in the globed menu
  • -- Thanks TechStudent10 for implementing this!
  • Add a popup showing the changelog of the most recent update
  • Change the invisibility button to instead open a popup with more advanced options
  • -- You can now choose to separately hide yourself from the player list, the level, or the invite list
  • Add a new Discord bot for supporters to be able to obtain their in-game roles without having to ask a staff member
  • Show all the badges of a player instead of just one at a time (for example Mod & Booster) (thanks Kiba
  • When playing in a Death Link room, the faster reset option is now forcefully disabled for all players (to prevent desync)
  • Automatically block invites from users that you have blocked on GD
  • Change the player list to sort players in a random order, to fight against people making alt accounts to promote their levels
  • Add a Force Progress Bar setting, that makes it so that the progress bar is enabled if you are connected to the server, when it's otherwise disabled (thanks TechStudent10!)
  • Add Node IDs dependency
  • Remove Custom Keybinds dependency from Android, as it was unused
  • Various security improvements

Bugfixes:

  • Fixed some login issues (login taking a very long time and sometimes failing for no reason)
  • Fixed player names and status icons not rotating together with the camera (i.e. arrow trigger)
  • -- You can return to the old behavior by disabling the "Rotate names" setting
  • -- Thanks TheSillyDoggo for implementing this!
  • Fixed crash caused by closing the globed menu too fast
  • Fixed crash when muting a user that has exited the level
  • Fixed room name overlapping other UI elements in the room listing
  • Fixed player count going up to 4 digits on android (and cap to 10000 instead of 65535)
  • Fixed crash on entering a level when Force Platformer is enabled in Megahack
  • Fixed the room listing getting closed when trying to join a room, even if joining fails
  • Fixed "Player" with default icons showing up in the player list
  • Fixed ship fire showing near invisible players
  • Change max web request timeout to be 10 seconds in most places instead of 3 or 5 seconds

v1.5.1

16 Jul 09:18
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bump ver

v1.5.0

16 Jul 08:35
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v1.5.0

  • Add a Death Link setting to rooms, which causes all players in the level to die if one of them dies
  • -- Huge thanks to Alphalaneous for making the DeathLink mod and allowing us to use their idea
  • Add ability for the room owner to close the room (kicks all players)
  • Change the Receive Invites From setting to friends only by default instead of everyone
  • Fix the player not being disconnected from the server if they log out of their GD account
  • Fix crash when closing the featured level list too fast
  • Fix spammy error popups on self-hosted servers when no featured level is selected
  • Add an age warning to the discord invite button

v1.4.7

06 Jul 20:22
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v1.4.7

  • Fixed an even more minor issue

v1.4.6

05 Jul 14:53
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v1.4.6

  • Fix a minor issue

v1.4.5

05 Jul 09:26
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v1.4.5

  • Add player counts to the featured level list
  • Make player names in invites clickable to bring up their profile
  • Fix some bugs with the featured level list
  • Fix level ordering in the saved tab (again)
  • Fix "Receive Invites From" setting crashing the game
  • Fix the next arrow button showing on the last page of the featured level list