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Releases: GloriousEggroll/wine-ge-custom

Wine-GE-Proton8-19 Released

16 Oct 01:24
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HOTFIX:

Added workaround that fixes World of Warships login hang introduced in upstream proton since GE-Proton8-5:
ValveSoftware/Proton#333 (comment)

Note: You need to set the following envvar for the fix to work:

SteamGameId=552990

This has been pre-configured in the lutris installer scripts.

Wine-GE-Proton8-18 Released

15 Oct 05:16
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  • fixed issue with wine reporting invalid '--version', resulting in winetricks dotnet* not installing
  • fixed issue with incorrect version of gecko and mono not being provided
  • buildbot environment downgraded to Debian 11 so that it is compatible with glibc 2.31 and higher instead of 2.34, also matches what valve runtime uses as a base.
  • added fixup for resolution calculation when WINE_FULLSCREEN_FSR is used (thanks Ph42oN and loathingKernel)
  • added upstream patch to allow R6 Siege to launch again (https://gitlab.winehq.org/wine/wine/-/merge_requests/3777) (multiplayer still does not work due to anticheat), still also needs envvar set vk_x11_override_min_image_count=2, pending MR in upstream mesa https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25734
  • wine updated to latest proton bleeding edge

Wine-GE-Proton8-17 Released

25 Sep 08:51
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HOTFIX:

  • Fixed some packaged libraries not being stripped, significantly reduces package size
  • Added wine-gecko and wine-mono to the packaged builds (this adds about 375mb to the package)

What does this mean?

Originally, the unpackaged build was about ~600mb this included stripping and did NOT include gecko and mono.

Without stripping it accidentally brought the build to about ~1.4GB which was massive. This release fixes the stripping, and brings the size back down to ~600mb, HOWEVER..

with the new addition of gecko and mono the build size once again goes back up to ~976mb

So, unfortunately you WILL see a size increase from the original ~600 to ~976, but it is no longer 1.4gb in size.

Wine-GE-Proton8-16 Released

24 Sep 07:37
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  • update wine to latest bleeding edge
  • added patch to fix genshin impact crash on opening long urls (thanks iglu47 and Awekening on discord)
  • lutris buildbot wine build runtime updated to debian 12 (was previously on Ubuntu 18.04)
  • lutris buildbot now uses docker/podman based implementation instead of vagrant
  • lutris buildbot no longer requires separate 32/64 bit lxc containers and the build process is now simplified and much faster.
  • gstreamer libraries updated to 1.22 (same as proton)
  • missing libraries added for gstreamer (libbz2, libFLAC, libvpx)

Wine-GE-Proton8-15 Released

17 Sep 16:54
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  • proton-wine updated to bleeding edge
  • removed previously added ealink patch (turned out to be a Legendary launcher bug, not a wine bug. Pending on Legendary side: derrod/legendary#595)

Wine-GE-Proton8-14 Released

20 Aug 00:54
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  • FSR is no longer enabled by default as it was found to limit in-game resolutions in some games. To enable/use it you will need WINE_FULLSCREEN_FSR=1 alongside the usual options.
  • Added patch to allow Farlight 84 to not crash at the main menu
  • Added staging server-default_integrity patch 0005 needed for ealink URLs to work on non-steam wine builds.
  • wine updated to latest bleeding edge

Wine-GE-Proton8-13 Released

02 Aug 22:27
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Lutris-GE-lol-p8-12 Released

30 Jul 21:28
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THIS BUILD IS -ONLY- FOR:

LEAGUE OF LEGENDS
RIOT GAMES CLIENT

DO NOT USE FOR OTHER GAMES.

  • New build based on proton-wine, which includes fullscreen hack and several other gaming-specific fixes
  • Includes Proton-GE patches, which has FSR
  • Fixes client and game opening in the background on gnome and not able to be maximized/visible
  • Fixes borderless mode not working
  • Fixes cursor capture in some environments
  • Fixes VkBasalt not working

Wine-GE-Proton8-12 Released

22 Jul 01:18
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  • This is a minor hotfix release that just syncs proton-wine with upstream versions from today. A user complained they were seeing some odd CPU+GPU usage in 8-7 but was fine in today's proton-experimental. After testing with this build based on today's experimental they confirmed it was working here too.

Wine-GE-Proton8-11 Released

21 Jul 07:52
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  • FSR IS BACK!!!
    Huge shoutout/thank you to Ph42oN for completely rebasing, updating and combining all of the old FSR patches to make them compatible with Proton 8.
  • Additionally a bug was fixed by Ph42oN with fullscreen not working properly when fsr is disabled which was present in proton 7
  • proton-wine updated to latest git