Releases: Glumboi/GlumSak
Releases · Glumboi/GlumSak
GlumSak 3.0.0.0 pre2
3.0.0.0 pre2
- Improved ram usage (reduced a great amount of string instances)
- Fixed an issue that caused the app to not load on windows
- Slightly improved loading time
This build does not represent the final release and still lacks a ton of things, there won't be any documentation, until it's in a good enough state!
I'm sorry for the lack of updates recently but I try my best to get it together as soon as possible!
GlumSak 2.5.1.1
GlumSak 2.5.1.0
2.5.1.0 (We are moving closer to GlumSak3 and the first major part of it arrives in 2.x as well!)
- Re did the concept of the GameButton (again), it will now be a CardExpander instead of a normal button that opens another window, this automatically improves the UX and solves small performance issues within the app as well
GlumSak 2.3.2.2
2.3.2.2
- Added a new Plugin: ShaderCountGetter
GlumSak 2.3.2.1
2.3.2.1
- Fixed loadFromRemoteSources error
GlumSak 2.3.2.0
2.3.2.0
- Added Plugins V2 which now have access to GlumSaks MainWindow
- Improved several aspects of the way plugins get loaded
GlumSak 2.3.1.0
2.3.1.0
- Improved the Plugin experience by adding a run on startup and stop plugin feature
- Added DiscordRPC Plugin
GlumSak 2.3.0.0
2.3.0.0
- Added a new Tab/Feature (Plugins)!
Users can now create their very own GlumSak Plugins.
They are still limited and a BETA/Preview of what will come in the future.
Documentation is to be expected soon.
GlumSak 2.2.2.1
2.2.2.1
- Fixed a spelling issue
- Fixed a small crash that occurred if no paste was set up when trying to get the shadercount of a game
GlumSak 2.2.2.0
2.2.2.0
- Added a new Feature (shadercount visibility) this also includes a minor change to the paste structure
- Changed news tab to to Yuzu Updater tab
- Improved Buttons of the portable settings to fit the design flow
- Pastes now follow this format: GameName=shaderURL | shadercount