log_fatal
- add the missing log to file
#102
Merged
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Currently
log_fatal
does not log to the file, which means it doesn't get added to godot.log during mod development.Note: The current
"error"
condition uses bothprinterr
andpush_error
. But I've only addedpush_error
to the"fatal-error"
condition, becausepush_error
seems to print the error by itself (including theERROR:
prefix), making the use ofprinterr
redundant. So we may want to removeprinterr
for the"error"
condition too after this.