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fix: 🐛 Fix mod id validation #202
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What type stuff exactly?
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yep that. it seems to only check if it is empty and it is only ever set as empty string. |
It's used in the error message to pass the field name. godot-mod-loader/addons/mod_loader/classes/mod_manifest.gd Lines 101 to 104 in bc09c11
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oh I missed the usage in that. disregard that comment then |
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Approved ✅
Do we consider this a breaking change? 😬
yeah probably breaking. though name and namespace are validated with 3 characters already |
really simple check for length 3
@ithinkandicode do we really need all of that
type
stuff at the beginning of the method? what was the intended use for that and will that be followed up upon?