Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update to Godot/T5 Icon #4

Merged
merged 1 commit into from
Nov 24, 2023
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
24 changes: 24 additions & 0 deletions addons/tiltfive_tools/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,30 @@ Tilt Five experiences and games.

## General Concepts

### Wand Inputs

The Tilt Five wand is represented in Godot as a T5Controller3D. This node
emits signals when the inputs are used.

For button presses the `button_pressed(name : String)` and
`button_released(name : String)` signals use the following names:
* "button_a"
* "button_b"
* "button_x"
* "button_y"
* "button_1"
* "button_2"
* "button_3"
* "button_t5"
* "trigger_click"

The trigger input is reported as "trigger" in the
`input_float_changed(name : String, value : float)` signal.

The joystick input is reported as "stick" in the
`input_vector2_changed(name : String, value : Vector2)` signal.


### Visual Layers

As Tilt Five is designed to work with multiple local players, it is sometimes
Expand Down
Binary file added icon.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
11 changes: 4 additions & 7 deletions icon.svg.import → icon.png.import
Original file line number Diff line number Diff line change
Expand Up @@ -2,16 +2,16 @@

importer="texture"
type="CompressedTexture2D"
uid="uid://cu42otc0of3sw"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
uid="uid://btverk4mx7sii"
path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
metadata={
"vram_texture": false
}

[deps]

source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
source_file="res://icon.png"
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]

[params]

Expand All @@ -32,6 +32,3 @@ process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false
1 change: 0 additions & 1 deletion icon.svg

This file was deleted.

2 changes: 1 addition & 1 deletion project.godot
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ config_version=5
config/name="TiltFiveTools"
run/main_scene="res://demo/main.tscn"
config/features=PackedStringArray("4.2", "GL Compatibility")
config/icon="res://icon.svg"
config/icon="res://icon.png"

[autoload]

Expand Down