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Add GAE standard + firebase tictactoe sample #358
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# Tic Tac Toe on Google App Engine Standard using Firebase | ||
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This directory contains a project that implements a realtime two-player game of | ||
Tic Tac Toe on Google [App Engine Standard][standard], using the [Firebase] database | ||
for realtime notifications when the board changes. | ||
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[Firebase]: https://firebase.google.com | ||
[standard]: https://cloud.google.com/appengine/docs/about-the-standard-environment | ||
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## Prerequisites | ||
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* Install [Apache Maven][maven] 3.0.5 or later | ||
* Install the [Google Cloud SDK][sdk] | ||
* Create a project in the [Firebase Console][fb-console] | ||
* In the [Overview section][fb-overview] of the Firebase console, click 'Add | ||
Firebase to your web app' and replace the contents of the file | ||
`src/main/webapp/WEB-INF/view/firebase_config.jspf` with that code snippet. | ||
* If using the development appserver to run the app locally, you must supply | ||
credentials that would otherwise be inferred from the App Engine environment. | ||
Download [service account credentials][creds] and set the | ||
`GOOGLE_APPLICATION_CREDENTIALS` environment variable to its path: | ||
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export GOOGLE_APPLICATION_CREDENTIALS=/path/to/your/credentials.json | ||
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[fb-console]: https://console.firebase.google.com | ||
[sdk]: https://cloud.google.com/sdk | ||
[creds]: https://console.firebase.google.com/iam-admin/serviceaccounts/project?project=_&consoleReturnUrl=https:%2F%2Fconsole.firebase.google.com%2Fproject%2F_%2Fsettings%2Fgeneral%2F | ||
[fb-overview]: https://console.firebase.google.com/project/_/overview | ||
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## Run the sample | ||
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* To run the app locally using the development appserver: | ||
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```sh | ||
$ mvn appengine:run | ||
``` | ||
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## Troubleshooting | ||
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* If you see the error `Google Cloud SDK path was not provided ...`: | ||
* Make sure you've installed the [Google Cloud SDK][sdk] | ||
* Make sure the Google Cloud SDK's `bin/` directory is in your `PATH`. If | ||
you prefer it not to be, you can also set the environment variable | ||
`GOOGLE_CLOUD_SDK_HOME` to point to where you installed the SDK: | ||
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```sh | ||
export GOOGLE_CLOUD_SDK_HOME=/path/to/google-cloud-sdk | ||
``` | ||
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## Contributing changes | ||
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See [CONTRIBUTING.md](../../CONTRIBUTING.md). | ||
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## Licensing | ||
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See [LICENSE](../../LICENSE). | ||
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<!-- | ||
Copyright 2015 Google Inc. All Rights Reserved. | ||
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Licensed under the Apache License, Version 2.0 (the "License"); | ||
you may not use this file except in compliance with the License. | ||
You may obtain a copy of the License at | ||
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http://www.apache.org/licenses/LICENSE-2.0 | ||
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Unless required by applicable law or agreed to in writing, software | ||
distributed under the License is distributed on an "AS IS" BASIS, | ||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
See the License for the specific language governing permissions and | ||
limitations under the License. | ||
--> | ||
<project> | ||
<modelVersion>4.0.0</modelVersion> | ||
<packaging>war</packaging> | ||
<version>1.0-SNAPSHOT</version> | ||
<groupId>com.example.appengine</groupId> | ||
<artifactId>appengine-firebase</artifactId> | ||
<parent> | ||
<groupId>com.google.cloud</groupId> | ||
<artifactId>doc-samples</artifactId> | ||
<version>1.0.0</version> | ||
<relativePath>../..</relativePath> | ||
</parent> | ||
<properties> | ||
<objectify.version>5.1.13</objectify.version> | ||
<servlet-api.version>2.5</servlet-api.version> | ||
<gson.version>2.7</gson.version> | ||
<guava.version>19.0</guava.version> | ||
<google-api-client.version>1.22.0</google-api-client.version> | ||
<junit.version>4.12</junit.version> | ||
<mockito.version>1.10.19</mockito.version> | ||
<google-truth.version>0.30</google-truth.version> | ||
<appengine-maven.version>1.0.0</appengine-maven.version> | ||
</properties> | ||
<!-- [START set_versions] --> | ||
<prerequisites> | ||
<maven>3.3.9</maven> | ||
</prerequisites> | ||
<!-- [END set_versions] --> | ||
<dependencies> | ||
<dependency> | ||
<groupId>com.google.appengine</groupId> | ||
<artifactId>appengine-api-1.0-sdk</artifactId> | ||
<version>${appengine.sdk.version}</version> | ||
</dependency> | ||
<dependency> | ||
<groupId>javax.servlet</groupId> | ||
<artifactId>servlet-api</artifactId> | ||
<version>${servlet-api.version}</version> | ||
<type>jar</type> | ||
<scope>provided</scope> | ||
</dependency> | ||
<dependency> | ||
<groupId>com.google.code.gson</groupId> | ||
<artifactId>gson</artifactId> | ||
<version>2.7</version> | ||
</dependency> | ||
<dependency> | ||
<groupId>com.googlecode.objectify</groupId> | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Is this used? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Yup - in this app, datastore is the canonical representation of the game board, and we use objectify to persist it. |
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<artifactId>objectify</artifactId> | ||
<version>${objectify.version}</version> | ||
</dependency> | ||
<dependency> | ||
<groupId>com.google.guava</groupId> | ||
<artifactId>guava</artifactId> | ||
<version>${guava.version}</version> | ||
</dependency> | ||
<dependency> | ||
<groupId>com.google.api-client</groupId> | ||
<artifactId>google-api-client-appengine</artifactId> | ||
<version>${google-api-client.version}</version> | ||
</dependency> | ||
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<!-- Test Dependencies --> | ||
<dependency> | ||
<groupId>junit</groupId> | ||
<artifactId>junit</artifactId> | ||
<version>${junit.version}</version> | ||
<scope>test</scope> | ||
</dependency> | ||
<dependency> | ||
<groupId>org.mockito</groupId> | ||
<artifactId>mockito-all</artifactId> | ||
<version>${mockito.version}</version> | ||
<scope>test</scope> | ||
</dependency> | ||
<dependency> | ||
<groupId>com.google.appengine</groupId> | ||
<artifactId>appengine-testing</artifactId> | ||
<version>${appengine.sdk.version}</version> | ||
<scope>test</scope> | ||
</dependency> | ||
<dependency> | ||
<groupId>com.google.appengine</groupId> | ||
<artifactId>appengine-api-stubs</artifactId> | ||
<version>${appengine.sdk.version}</version> | ||
<scope>test</scope> | ||
</dependency> | ||
<dependency> | ||
<groupId>com.google.appengine</groupId> | ||
<artifactId>appengine-tools-sdk</artifactId> | ||
<version>${appengine.sdk.version}</version> | ||
<scope>test</scope> | ||
</dependency> | ||
<dependency> | ||
<groupId>com.google.truth</groupId> | ||
<artifactId>truth</artifactId> | ||
<version>${google-truth.version}</version> | ||
<scope>test</scope> | ||
</dependency> | ||
</dependencies> | ||
<build> | ||
<!-- for hot reload of the web application --> | ||
<outputDirectory>${project.build.directory}/${project.build.finalName}/WEB-INF/classes | ||
</outputDirectory> | ||
<plugins> | ||
<plugin> | ||
<groupId>com.google.cloud.tools</groupId> | ||
<artifactId>appengine-maven-plugin</artifactId> | ||
<version>${appengine-maven.version}</version> | ||
</plugin> | ||
</plugins> | ||
</build> | ||
</project> |
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...gine/firebase-tictactoe/src/main/java/com/example/appengine/firetactoe/DeleteServlet.java
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/* | ||
* Copyright 2016 Google Inc. All Rights Reserved. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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package com.example.appengine.firetactoe; | ||
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import com.google.appengine.api.users.UserService; | ||
import com.google.appengine.api.users.UserServiceFactory; | ||
import com.googlecode.objectify.Objectify; | ||
import com.googlecode.objectify.ObjectifyService; | ||
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import java.io.IOException; | ||
import javax.servlet.http.HttpServlet; | ||
import javax.servlet.http.HttpServletRequest; | ||
import javax.servlet.http.HttpServletResponse; | ||
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/** | ||
* Handler that deletes the Firebase database that serves as the realtime communication channel. | ||
* This handler should be invoked after a game has finished, to clean up the channel. | ||
*/ | ||
public class DeleteServlet extends HttpServlet { | ||
@Override | ||
public void doPost(HttpServletRequest request, HttpServletResponse response) | ||
throws IOException { | ||
String gameId = request.getParameter("gameKey"); | ||
Objectify ofy = ObjectifyService.ofy(); | ||
Game game = ofy.load().type(Game.class).id(gameId).safe(); | ||
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UserService userService = UserServiceFactory.getUserService(); | ||
String currentUserId = userService.getCurrentUser().getUserId(); | ||
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game.deleteChannel(currentUserId); | ||
} | ||
} |
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Is this used?
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Yeah. I never really got the point of specifying the version numbers as a separate property, though, so if you don't know either, I can just specify it as a literal in the dependency section ;)
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No the repo-gardener requires it to be in properties, so thats a good thing.
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Yeah, for whatever reason the versions plugin can detect version upgrades for plugins, but it can only update properties and dependency versions, not plugin versions directly.