Skip to content

Releases: GreedyGame/android-native-plugin

Version 8.8.7

26 Apr 16:13
Compare
Choose a tag to compare
  • Increased Min sdk support from 16 to 17.
  • Play services ads-lite module support added.
  • IMA sdk dependency removed.
  • Bug fixes.

Version 8.8.6

17 Apr 15:56
Compare
Choose a tag to compare
  • Facebook Mediation support
  • Mopub Mediation support
  • Improved Render rate support

Release 8.8.5

30 Mar 11:31
Compare
Choose a tag to compare
  • Performance improvements and Optimizations
  • Manifest declaration delegated to project
  • Bug fixes

Version 8.8.4

05 Mar 14:21
Compare
Choose a tag to compare
  • Units optimized for faster rendering.
  • Bug fixes.

Version 8.8.3

01 Mar 14:22
Compare
Choose a tag to compare
  • Oreo orientation issue fixed.
  • Minor bug fixes.

Version 8.8.2

27 Feb 21:00
Compare
Choose a tag to compare

Admob Mediation support

  • Sourcing demand from Admob via Mediation
  • Enable or disable through API's before GreedyGame init call.
  • Webview class not found exception will not crash the sdk.
  • Bug fixes.

Version 8.8.1

24 Jan 14:29
Compare
Choose a tag to compare
  • Introduced wait feature for loading scene for increased revenue generation.
  • Bug fixes

Version 8.8

27 Dec 19:16
Compare
Choose a tag to compare
  • Crash Reporting.
  • Added SDK Signals for better analytics about the SDK.
  • Added Debug Window for better debugging in Integration.

Version 8.8 Beta

22 Dec 14:31
Compare
Choose a tag to compare
Version 8.8 Beta Pre-release
Pre-release
  • Crash Reporting.
  • Added SDK Signals for better analytics about the SDK.
  • Added Debug Window for better debugging in Integration.

Version 8.7.2

16 Oct 08:12
Compare
Choose a tag to compare
Version 8.7.2 Pre-release
Pre-release
  • Fixed crash when GreedyGameAgent called from a thread which doesn't have a Looper.
  • Agent can be called from any threads to initialize and to access Float and Native units.