Releases: GreedyGame/android-native-plugin
Releases · GreedyGame/android-native-plugin
Version 8.8.17
*SDK initialization with a Context
*Support for Facebook Audience Network and Mopub
*CCPA support
*New Engagement Windows
*Check if SDK is initialized using isSdkInitialized
*Deprecated showFloat,removeFloat,removeAllFloat
*Bug Fixes
Version 8.8.16
- Fixed crash when applying ellipsize to the image processing.
- Fixed crash because of non-thread-safe access of timer.
Version 8.8.14
- Removed all permissions from the Manifest
- Fixed a crucial crash when trying to render the ad in multiple lines.
Beta Version 9.0
- Improved Ad Delivery.
<activity>
declaration changes in the manifest.- Added
NativeAdView
that takes care of rendering click. - Register for
setImpressionListener
in theNativeAdView
to listen for impression callbacks ononImpression
method. Moshi
library dependency added.- Out of the box
kotlin
support. - Controllable clickable behaviour of units from the Integration panel.
- Gradle repository support.
- Fixed crutial bugs in Ad rendering.
Version 8.8.13
- Fixed TransactionTooLargeException crash.
Version 8.8.12
Features
- COPPA support.
Breaking Changes
- Removed onFound from CampaignStateListener callback.
- Game id is now passed as a parameter while building GreedyGameAgent object. So now it can be removed from strings.xml or greedygame.xml.
Bug Fixes
- Fixed startService() crash on Oreo device when starting service on the Background.
- GoogleApiBuilder instance building crash fixed.
- Resolved AdmobMediator crash trying to load a null view.
- Resolved Volley PriorityQueue ANR by forking the latest release.
- Fixed SecurityException when trying to read network information.
- Trying to render a view which is not available on OnConfigurationChanged fixed.
- Fixed NullPointerException while doing Bitmap Operations.
Version 8.8.11
- Created a workaround for Reflection ANR issue in Unity.
Version 8.8.10
- Crash on the UII Fixed.
- Fixed ad callback not being fired when the Activity is restarted.
- Fixed a crash when Game id is not added while integrating.
Version 8.8.9
Features
- GDPR support.
- Enhanced capabilities on ad unit templates.
Size Reduction
- Reduced ~20% SDK binary size.
- Reduced 27.4% Field count and 2% of Method count.
Bug Fixes
- SSL issue on older KitKat devices rectified.
- Fixed some crashes and created some new ones.
Version 8.8.8
Feature
* Official support for Mopub Mediation through Admob.
Api Changes
* onProceed callbacks removed from Campaign callbacks.
Performance Improvement
* Optimized on SDK operations to achieve a 90 plus percentage reduction of usage in Main thread.
* Minimized AdRefresh operation footprint.
* Strategically refreshing the ad if the user is interested in the current ad.
Bug Fixes
* Oreo crash on 8.0 with application target sdk version 26 and above fixed.
* Resolved ANR’s caused by Deadlocks.