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Rollup merge of rust-lang#34910 - alexcrichton:hard-float-mips, r=brson
rustc: Remove soft-float from MIPS targets Right now two MIPS targets in the compiler, `mips-unknown-linux-{gnu,musl}` both generate object files using the soft-float ABI through LLVM by default. This is also expressed as the `-C soft-float` codegen option and otherwise isn't used for any other target in the compiler. This option was added quite some time ago (back in rust-lang#9617), and nowadays it's more appropriate to be done through a codegen option. This is motivated by rust-lang#34743 which necessitated an upgrade in the CMake installation on our bots which necessitated an upgrade in the Ubuntu version which invalidated the MIPS compilers we were using. The new MIPS compilers (coming from Debian I believe) all have hard float enabled by default and soft float support not built in. This meant that we couldn't upgrade the bots until rust-lang#34841 landed because otherwise we would fail to compile C code as the `-msoft-float` option wouldn't work. Unfortunately, though, this means that once we upgrade the bots the C code we're compiling will be compiled for hard float and the Rust code will be compiled for soft float, a bad mismatch! This PR remedies the situation such that Rust will compile with hard float as well. If this lands it will likely produce broken nightlies for a day or two while we get around to upgrading the bots because the current C toolchain only produces soft-float binaries, and now rust will be hard-float. Hopefully, though, the upgrade can go smoothly!
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