The Mod Updater allows users to easily update mods.
If you want to use our launcher for your project, please change the icons! Please comply with the project license.
Open frontend/src/staticContent/index.js
and edit the variables as you need.
To configure your logo replace the logo* and *.ico files.
To run in live development mode, run wails dev -frontenddevserverurl http://localhost:3000 -s
in the project directory. Run npm start
in the frontend/
folder to skip recompiling the whole frontend on any change. Wails will watch and re-build the app for every backend (golang) changes.
To build this project you need Wails2. Check your setup with wails doctor
.
To compile the project run
wails build
Alternatively look at the .github/workflows/main.yml
for an example pipeline run.
After building the package you find inside the build/bin/
folder the executable.
For the server side you need a simple webserver with CORS enabled.
You can find the minimal server configs in the server/
folder.
This json file lists all currently supported Minecraft version that users can select from the Mod Updater.
If you're adding a new version/<version>.json
, don't forget to add it to this file either.
This file also contains the current Mod Updater version which is checked against the current version for update notifications.
This directory contains a collections of Mods. Every collection is stored in a <version>.json
file.
To inform the Mod Update about the existence of a collection, you also have to add the version to the ../versions.json
file.
The changelog.md is a markdown file to write your changelogs for the modpacks, client or what ever.
The file is cached clientside and only loaded if the user switches the tab to the changelog tab.