Ugly as Sin v4.4.2b-1 : Medical hotfixes
Some minor updates and fixes for the medical system.
Changes
- Fixed: Wounds are now calculated more reliably by actual difference between the amount of tracked and untracked wound points. This should fix a minor issue where receiving large amounts of wounds in a single tic could generate a large "meta wound" that would remove all other entries when cured.
- Fixed: Wound "average status" was incorrectly calculated, leading to many more "green" wounds than appropriate. Also fixed shoddy under-the-hood implementation for "this wound doesn't have status X"
- Tweaked: Painkiller now reduces pain duration instead of just tolerance threshold. Also tweaked the biofoam pain value.