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Merge pull request #14 from tedthedragon/main
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Port Accensus' Items to Ace-Corp-Extended.
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UndeadZeratul authored Oct 25, 2023
2 parents 20103ea + e6cdf81 commit 8bff6da
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Showing 312 changed files with 220,726 additions and 55 deletions.
8 changes: 8 additions & 0 deletions ANIMDEFS
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cameratexture HDMRRCM0 550 270
cameratexture HDMRRCM1 550 270

texture FNDRA0
pic FNDRA0 tics 8
pic FNDRB0 tics 8
pic FNDRC0 tics 8
pic FNDRD0 tics 8
55 changes: 55 additions & 0 deletions CVARINFO
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Expand Up @@ -101,3 +101,58 @@ server bool majesticmag_persistent_spawning = false;
server bool vipermag_allowBackpacks = true;
server int vipermag_clipmag_spawn_bias = 24;
server bool vipermag_persistent_spawning = false;

//------------
// Items
//------------

server int deployablebarricade_launcher_spawn_bias = 24;
server bool deployablebarricade_persistent_spawning = false;

server bool ladderlauncher_allowBackpacks = true;
server int ladderlauncher_rocketbox_spawn_bias = 24;
server int ladderlauncher_battery_spawn_bias = 24;
server bool ladderlauncher_persistent_spawning = false;

server bool psg_allowBackpacks = true;
server int psg_bluearmour_spawn_bias = 19;
server bool psg_persistent_spawning = false;

server bool secretfinder_allowBackpacks = true;
server int secretfinder_map_spawn_bias = 19;
server bool secretfinder_persistent_spawning = false;

server bool superstim_allowBackpacks = true;
server int superstim_stimpack_spawn_bias = 19;
server bool superstim_persistent_spawning = false;

server int weaponcrate_launcher_spawn_bias = 19;
server bool weaponcrate_persistent_spawning = false;

server bool dsd_allowBackpacks = true;
server int dsd_backpack_spawn_bias = 19;
server bool dsd_persistent_spawning = false;

server bool soulcube_allowBackpacks = true;
server int soulcube_chainsaw_spawn_bias = 19;
server bool soulcube_persistent_spawning = false;

server bool fak_allowBackpacks = true;
server bool boosterJets_allowBackpacks = true;
server bool rearviewmirror_allowBackpacks = true;
server bool roomba_allowBackpacks = true;
server bool supplybeacon_allowBackpacks = true;
server bool teleporter_allowBackpacks = true;
server bool hackedreloader_allowBackpacks = true;
server bool magreloader_allowBackpacks = true;
server bool armorpatchkit_allowBackpacks = true;

//------------
// Miscellaneous
//------------

// Soul Cube
server bool hdsc_archermode = false;

// Supply Beacon
user int sb_skin = 0;
5 changes: 5 additions & 0 deletions GLDEFS.dimensionalstoragedevice
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PointLight DSDLight
{
color 0.4 0.8 1.0
size 24
}
59 changes: 59 additions & 0 deletions GLDEFS.personalshieldgenerator
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PointLight PSGRed
{
Color 1.0 0.1 0.1
Size 8
}

PointLight PSGOrange
{
Color 1.0 0.5 0.1
Size 10
}

PointLight PSGYellow
{
Color 1.0 1.0 0.1
Size 12
}

PointLight PSGGreen
{
Color 0.25 1.0 0.1
Size 14
}

PointLight PSGCyan
{
Color 0.1 1.0 1.0
Size 16
}

PointLight PSGBlue
{
Color 0.1 0.1 1.0
Size 18
}

PointLight PSGPurple
{
Color 0.5 0.1 1.0
Size 20
}

PointLight PSGPink
{
Color 0.9 0.1 1.0
Size 24
}

Object HDPersonalShieldGenerator
{
Frame PSG0 { Light PSGRed }
Frame PSG1 { Light PSGOrange }
Frame PSG2 { Light PSGYellow }
Frame PSG3 { Light PSGGreen }
Frame PSG4 { Light PSGCyan }
Frame PSG5 { Light PSGBlue }
Frame PSG6 { Light PSGPurple }
Frame PSG7 { Light PSGPink }
}
11 changes: 11 additions & 0 deletions GLDEFS.teleporter
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FlickerLight RiftAntiGlow
{
Color 0.35 0.2 0.5
Size 128
Chance 0.5
SecondarySize 144
Subtractive 1
DontLightSelf 1
}

Object HDTeleporterRift { Frame TNT1 { Light RiftAntiGlow } }
8 changes: 8 additions & 0 deletions KEYCONF
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Expand Up @@ -10,3 +10,11 @@ alias viper_reset_cvars "resetcvar viper_pistol_spawn_bias; resetc
alias wyvern_reset_cvars "resetcvar wyvern_hunter_spawn_bias; resetcvar wyvern_slayer_spawn_bias; resetcvar wyvern_allowBackpacks; resetcvar wyvern_persistent_spawning;"

alias AceCorp_Reset_Cvars "blackhawk_reset_cvars; blackjack_reset_cvars; gungnir_reset_cvars; hammerhead_reset_cvars; jackdaw_reset_cvars; majestic_reset_cvars; redline_reset_cvars; scorpion_reset_cvars; viper_reset_cvars; wyvern_reset_cvars;"

alias SC_ReturnToOwner "netevent SC_ReturnToOwner"

AddKeySection "Super Stimpack" HDSuperStimKeys
AddMenuKey "Use Super Stimpack" "use PortableSuperStimpack"

AddKeySection "HD Teleporter" HDTeleporterKeys
AddMenuKey "Use Teleporter" "use HDTeleporter"
127 changes: 125 additions & 2 deletions LANGUAGE.en → LANGUAGE
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@@ -1,14 +1,21 @@
[enu default]

// Options Menu Titles
ACE_MENU = "\c[Ice]Ⓐ\c- AceCorp: Engineering Dept.";
ACE_MENU = "\c[FAK_Blue]Ⓐ\c- AceCorp: Engineering Dept";
ACE_MENU_WEAPONS_TEXT = "\c[FAK_Blue]Weapons Category";
ACE_MENU_ITEMS_TEXT = "\c[FAK_Blue]Items Category";
ACE_MENU_WEAPONS = "Weapons";
ACE_MENU_ITEMS = "Items";
ACE_MENU_LINES = "\c[FAK_Blue]---";

MENU_PISTOLS_TITLE = "--- Pistols ---";
MENU_SHOTGUNS_TITLE = "--- Shotguns ---";
MENU_MACHINEGUNS_TITLE = "--- Machine Guns ---";
MENU_EXPLOSIVES_TITLE = "--- Explosives ---";
MENU_RIFLES_TITLE = "--- Rifles ---";
MENU_ENERGYWEAPONS_TITLE = "--- Energy Weapons ---";
MENU_ARMOUR_TITLE = "--- Armour ---";
MENU_ITEMS_TITLE = "--- Items ---";
MENU_RESETOPTIONS_TITLE = "--- Reset Options ---";

// Menu Section Headers
Expand Down Expand Up @@ -128,6 +135,81 @@ MENU_WYVERN_SLAYER_SPAWNTEXT = "Control the spawn rate of the Wyvern
MENU_WYVERN_PLASMA_SPAWNTEXT = "Control the spawn rate of the Wyvern on Thunderbusters:";
MENU_WYVERN_BACKPACKS = "Control whether the Wyvern spawns in Backpacks:";

// Ladder Launcher Options Text
MENU_LADDERLAUNCHER_TITLE = "------ Ladder Launcher Options ------";
MENU_LADLAUNCHER_ROCKETBOX_SPAWNTEXT = "Control the spawn rate of the Ladder Launcher on Rocket Boxes:";
MENU_LADLAUNCHER_CELLPACK_SPAWNTEXT = "Control the spawn rate of the Ladder Launcher on Cellpacks:";
MENU_LADLAUNCHER_BACKPACKS = "Control whether the Ladder Launcher spawns in Backpacks:";

// Personal Shield Generator Options Text
MENU_PSG_TITLE = "------ Personal Shield Generator Options ------";
MENU_PSG_BLUEARMOR_SPAWNTEXT = "Control the spawn rate of the Personal Shield Generator on Battle Armor:";
MENU_PSG_BACKPACKS = "Control whether the Personal Shield Generator spawns in Backpacks:";

// Secret Finder Options Text
MENU_SECRETFINDER_TITLE = "------ Secret Finder Options ------";
MENU_SECRETFINDER_MAP_SPAWNTEXT = "Control the spawn rate of the Secret Finder on automaps:";
MENU_SECRETFINDER_BACKPACKS = "Control whether the Secret Finder spawns in Backpacks:";

// Super Stim Options Text
MENU_SUPERSTIM_TITLE = "------ Super Stimpack Options ------";
MENU_SUPERSTIM_STIMPACK_SPAWNTEXT = "Control the spawn rate of the Super Stimpack on Stimpacks:";
MENU_SUPERSTIM_BACKPACKS = "Control whether the Super Stimpack spawns in Backpacks:";

// Field Assembly Kit Options Text
MENU_FAK_TITLE = "------ Field Assembly Kit Options ------";
MENU_FAK_BACKPACKS = "Control whether the Field Assembly Kit spawns in Backpacks:";

// Booster Jets Options Text
MENU_BOOSTERJET_TITLE = "------ Booster Jets Options ------";
MENU_BOOSTERJET_BACKPACKS = "Control whether the Booster Jets spawns in Backpacks:";

// Dimensional Storage Device Options Text
MENU_DSD_TITLE = "------ Dimensional Storage Device Options ------";
MENU_DSD_BACKPACK_SPAWNTEXT = "Control the spawn rate of the Dimensional Storage Device on Backpacks:";
MENU_DSD_BACKPACKS = "Control whether the Dimensional Storage Device spawns in Backpacks:";

// Rearview Mirror Options Text
MENU_REARVIEWMIRROR_TITLE = "------ Rearview Mirror Options ------";
MENU_REARVIEWMIRROR_BACKPACKS = "Control whether the Rearview Mirror spawns in Backpacks:";

// Roomba Options Text
MENU_ROOMBA_TITLE = "------ Roomba Options ------";
MENU_ROOMBA_BACKPACKS = "Control whether the Roomba spawns in Backpacks:";

// Supply Beacon Options Text
MENU_SUPPLYBEACON_TITLE = "------ Supply Beacon Options ------";
MENU_SUPPLYBEACON_BACKPACKS = "Control whether the Supply Beacon spawns in Backpacks:";

// Portable Teleporter Options Text
MENU_TELEPORTER_TITLE = "------ Portable Teleporter Options ------";
MENU_TELEPORTER_BACKPACKS = "Control whether the Portable Teleporter spawns in Backpacks:";

// Soul Cube Options Text
MENU_SOULCUBE_TITLE = "------ Soul Cube Options ------";
MENU_SOULCUBE_CHAINSAW_SPAWNTEXT = "Control the spawn rate of the Soul Cube on Chainsaws:";
MENU_SOULCUBE_BACKPACKS = "Control whether the Soul Cube spawns in Backpacks:";

// Weapon Crate Options Text
MENU_WEAPONCRATE_TITLE = "------ Weapon Crate Options ------";
MENU_WEAPONCRATE_LAUNCHER_SPAWNTEXT = "Control the spawn rate of the Weapon Crate on Rocket Launchers:";

// Deployable Barricade Options Text
MENU_BARRICADE_TITLE = "------ Deployable Barricade Options ------";
MENU_BARRICADE_LAUNCHER_SPAWNTEXT = "Control the spawn rate of the Deployable Barricade on Rocket Launchers:";

// Magazine Reloader Options Text
MENU_MAGRELOADER_TITLE = "------ Magazine Reloader Options ------";
MENU_MAGRELOADER_BACKPACKS = "Control whether the Magazine Reloader spawns in Backpacks:";

// Hacked Reloader Options Text
MENU_HRL_TITLE = "------ Hacked Reloader Options ------";
MENU_HRL_BACKPACKS = "Control whether the Hacked Reloader spawns in Backpacks:";

// Armor Patch Kit Options Text
MENU_APK_TITLE = "------ Armor Patch Kit Options ------";
MENU_APK_BACKPACKS = "Control whether the Armor Patch Kit spawns in Backpacks:";

// Item Tags
TAG_BLACKHAWK = "'Blackhawk' Hi-Tech Crossbow";
TAG_BLACKHAWKBOLT = "Regular Bolt";
Expand All @@ -148,12 +230,34 @@ TAG_VIPER = "'Viper' .50 cal. Handgun";
TAG_VIPERMAG = ".50 AM 'Viper' Magazine";
TAG_WYVERN = "'Wyvern' .50 cal. Double-Barrel Rifle";

TAG_HACKEDRELOADER = "7.76mm Hacked Reloading Device";
TAG_LADDERLAUNCHER = "Ladder launcher";
TAG_MAGAZINERELOADER = "Magazine reloading device";
TAG_PSG = "Personal Shield Generator";
TAG_DEPLOYABLEBARRICADE = "Deployable barricade";
TAG_BOOSTERJETS = "Booster Jets";
TAG_DSD = "Dimensional Storage Device";
TAG_FAK = "Field assembly kit";
TAG_ASSEMBLYCORE = "Assembly Core";
TAG_REARVIEWMIRROR = "Rearview mirror";
TAG_ROOMBA = "Roomba";
TAG_SECRETFINDER = "Secret finder";
TAG_SOULCUBE = "Soul Cube";
TAG_SUPERSTIM = "Super stimpack";
TAG_SUPPLYBEACON = "Supply Beacon";
TAG_TELEPORTER = "Portable teleporter";
// i don't think this is used but i don't fuckin care!!!!!!!!!!!!!!!!!! - [ted]
TAG_WEAPONCRATE = "Weapon Crate";
TAG_ARMORPATCHKIT = "Armor Patch Kit";

// Obituaries
OB_BLACKHAWKBOLT = "%o was assassinated by %k's bolt.";
OB_BLACKHAWKBOLT_E = "%k helped %o make a shocking discovery - electricity can kill.";
OB_BLACKHAWKBOLT_I = "%o felt a little cold so %k warmed %h up.";
OB_BLACKHAWKBOLT_N = "%k split the atom too close in the vicinity of %o.";

OB_LADDERLAUNCHER = "%o took %k's ladder to Heaven.";

// Pickup Messages
PICKUP_BLACKHAWK_PREFIX = "You got the ";
PICKUP_BLACKHAWK_SUFFIX = ".";
Expand Down Expand Up @@ -199,4 +303,23 @@ PICKUP_VIPERMAG_PREFIX = "You got a ";
PICKUP_VIPERMAG_SUFFIX = ".";
PICKUP_WYVERN_PREFIX = "You got the ";
PICKUP_WYVERN_AUTOLOADER = "Auto-loading ";
PICKUP_WYVERN_SUFFIX = ".";
PICKUP_WYVERN_SUFFIX = ".";

PICKUP_LADDERLAUNCHER = "You got the ladder launcher!";
PICKUP_MAGRELOADER = "Picked up a magazine reloading device.";
PICKUP_DEPLOYABLEBARRICADE = "Picked up a deployable barricade.";
PICKUP_BOOSTERJETS = "Picked up the booster jets.";
PICKUP_DSD = "Picked up a Dimensional Storage Device(tm). For the hoard!";
PICKUP_FAK = "Picked up a field assembly kit.";
PICKUP_ASSEMBLYCORE = "Picked up an assembly core.";
PICKUP_REARVIEWMIRROR = "You picked up a rearview mirror. Lookin' good.";
PICKUP_ROOMBA = "Picked up a roomba.";
PICKUP_SECRETFINDER = "Picked up a secret finder. Go explore!";
PICKUP_SOULCUBE_BASE = "Picked up the soul cube.";
PICKUP_SOULCUBE_ARCHER = " You hear strange voices coming out of it. It is... speaking to you?";
PICKUP_SOULCUBE_THANKYOUCUOB = "\nEternal blues and spiritual armor will come to you if you say \"thank you cuob\".";
PICKUP_SUPERSTIM = "Picked up a super stimpack.";
PICKUP_SUPPLYBEACON = "Picked up a supply drop beacon.";
PICKUP_TELEPORTER = "Picked up a portable teleporter.";

SUPERSTIM_HELPTEXT = "\cd<<< \cjSUPER STIMPACK \cd>>>\c-\n\n\nSuper stimpacks give a rapid\nbut short boost to\nhealth regeneration.\n\n\Press altfire to use on someone else.\n\n\cgDO NOT OVERDOSE.";
3 changes: 2 additions & 1 deletion MAPINFO
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@@ -1,3 +1,4 @@
GameInfo {
AddEventHandlers = "AceCorpsWepsHandler"
// Zeratul if you want to put all of these handlers into one big awesome epic swagalicious handler go fuckin' ham but I dunno what I'm looking at so imma keep them separate. - [Ted]
AddEventHandlers = "AceCorpsWepsHandler", "DSDHandler", "FAK_Handler", "SoulCubeHandler"
}
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