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Merge pull request #14 from tedthedragon/main
Port Accensus' Items to Ace-Corp-Extended.
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Original file line number | Diff line number | Diff line change |
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cameratexture HDMRRCM0 550 270 | ||
cameratexture HDMRRCM1 550 270 | ||
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texture FNDRA0 | ||
pic FNDRA0 tics 8 | ||
pic FNDRB0 tics 8 | ||
pic FNDRC0 tics 8 | ||
pic FNDRD0 tics 8 |
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Original file line number | Diff line number | Diff line change |
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PointLight DSDLight | ||
{ | ||
color 0.4 0.8 1.0 | ||
size 24 | ||
} |
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Original file line number | Diff line number | Diff line change |
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PointLight PSGRed | ||
{ | ||
Color 1.0 0.1 0.1 | ||
Size 8 | ||
} | ||
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PointLight PSGOrange | ||
{ | ||
Color 1.0 0.5 0.1 | ||
Size 10 | ||
} | ||
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PointLight PSGYellow | ||
{ | ||
Color 1.0 1.0 0.1 | ||
Size 12 | ||
} | ||
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PointLight PSGGreen | ||
{ | ||
Color 0.25 1.0 0.1 | ||
Size 14 | ||
} | ||
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PointLight PSGCyan | ||
{ | ||
Color 0.1 1.0 1.0 | ||
Size 16 | ||
} | ||
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PointLight PSGBlue | ||
{ | ||
Color 0.1 0.1 1.0 | ||
Size 18 | ||
} | ||
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||
PointLight PSGPurple | ||
{ | ||
Color 0.5 0.1 1.0 | ||
Size 20 | ||
} | ||
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PointLight PSGPink | ||
{ | ||
Color 0.9 0.1 1.0 | ||
Size 24 | ||
} | ||
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Object HDPersonalShieldGenerator | ||
{ | ||
Frame PSG0 { Light PSGRed } | ||
Frame PSG1 { Light PSGOrange } | ||
Frame PSG2 { Light PSGYellow } | ||
Frame PSG3 { Light PSGGreen } | ||
Frame PSG4 { Light PSGCyan } | ||
Frame PSG5 { Light PSGBlue } | ||
Frame PSG6 { Light PSGPurple } | ||
Frame PSG7 { Light PSGPink } | ||
} |
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Original file line number | Diff line number | Diff line change |
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FlickerLight RiftAntiGlow | ||
{ | ||
Color 0.35 0.2 0.5 | ||
Size 128 | ||
Chance 0.5 | ||
SecondarySize 144 | ||
Subtractive 1 | ||
DontLightSelf 1 | ||
} | ||
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Object HDTeleporterRift { Frame TNT1 { Light RiftAntiGlow } } |
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Original file line number | Diff line number | Diff line change |
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@@ -1,3 +1,4 @@ | ||
GameInfo { | ||
AddEventHandlers = "AceCorpsWepsHandler" | ||
// Zeratul if you want to put all of these handlers into one big awesome epic swagalicious handler go fuckin' ham but I dunno what I'm looking at so imma keep them separate. - [Ted] | ||
AddEventHandlers = "AceCorpsWepsHandler", "DSDHandler", "FAK_Handler", "SoulCubeHandler" | ||
} |
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