Refine PD-42 Chamber & Slug Thrower reloading logic #27
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Will now track spent casings which have to be manually removed via unloading/reloading. Manually inserting a fresh 4mm round has been added by holding Use + Reload, similar to other weapons. Slug thrower can now be unloaded via Use + Unload, rather than FireMode + Unload, which didn't seem to be working properly anyways.
NOTE: Weapon Status Flags & Indices have been changed, existing save games may misbehave.