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Faster gltf loader (re-merge of bevyengine#3165) (bevyengine#3189)
See bevyengine#3165 and bevyengine#3175 # Objective - @superdump was having trouble with this loop in the GLTF loader. ## Solution - Make it probably linear. - Measured times: - Old: 40s, new: 200ms I think there's still room for improvement. For example, I think making the nodes be in `Arc`s could be a significant gain, since currently there's duplication all the way down the tree. Co-authored-by: Carter Anderson <mcanders1@gmail.com>
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Original file line number | Diff line number | Diff line change |
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use std::collections::HashMap; | ||
use bevy_utils::HashMap; | ||
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mod loader; | ||
pub use loader::*; | ||
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