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Enhancement: make bunny hood go fast like in MM #145
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I took a look at MM decomp but I don't think the relevant code that does this has been decomped. Not required of course, but I was curious. In oot z_player.c I'm guessing these values alter player speed:
Should be pretty doable. It's a complex file though. |
looks like the randomizer devs have discussed/figured out quite a bit of stuff related to bunny hood speeds, looking through comments on closed PRs there might be helpful for someone picking this up https://github.com/TestRunnerSRL/OoT-Randomizer/pulls?q=is%3Apr+is%3Aclosed+bunny main takeaways/gotchas i found:
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Depending on how complex we wanted to make this, increasing roll speed (and thus distance) would also be appreciated, and increasing jump distance seems like a very logical thing to do as well. The Missing Link actually used the increased jump distance as a core game mechanic, so I know that's doable. |
…-pre-keysanity-fix pre-keysanity chest minigame fix
Other hacks of OOT have added this functionality, so it's definitely possible
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