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Normalized imgui and added texture filter #271
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Kenix3
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May 11, 2022
Emill
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May 11, 2022
@@ -1019,7 +1026,9 @@ struct GfxRenderingAPI gfx_direct3d11_api = { | |||
gfx_d3d11_get_pixel_depth, | |||
gfx_d3d11_get_framebuffer_texture_id, | |||
gfx_d3d11_select_texture_fb, | |||
gfx_d3d11_delete_texture | |||
gfx_d3d11_delete_texture, | |||
gfx_d3d11_set_texture_filter, |
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tab instead of 4 spaces
aMannus
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Jul 4, 2022
…e-fix the real bottle fix
Kenix3
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Oct 19, 2022
* Normalized imgui and added texture filter and fixed develop * Fixed incorrect separator title
Malkierian
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Nov 20, 2023
* Normalized imgui and added texture filter and fixed develop * Fixed incorrect separator title
Malkierian
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Nov 20, 2023
* Remove Hook: GfxInit * fix: don't crash trying to load textures before we finish gfx_init (HarbourMasters#271) Co-authored-by: briaguya <briaguya@alice> * lus updates merge (HarbourMasters#274) * don't define audio init hook (HarbourMasters#272) Co-authored-by: briaguya <briaguya@alice> * make `LoadTexture` public on Gui (HarbourMasters#273) Co-authored-by: briaguya <briaguya@alice> --------- Co-authored-by: briaguya <briaguya@alice> * move input viewer into a class --------- Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> Co-authored-by: briaguya <briaguya@alice>
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