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N64 PAL 1.0 support #3182

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merged 11 commits into from
Oct 4, 2023
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@Archez Archez commented Sep 11, 2023

Adds support for the N64 PAL 1.0 rom.

This was done by copying the PAL 1.1 xmls as a base. Then various overlay base addresses needed to be adjusted for the correct VROM addresses, and a few offsets here and there. A combination of z64utils and HexCmp was used to facilitate corrections manually.

Quick testing and I have not run into any issues as of now. Opening this PR to open the door for playtesting.

Added some offset fixes for other roms matching patterns found here:

  • Some broken Sheik cutscenes for PAL1.1
  • Invisible Master Sword in final Ganon fight for PAL 1.1, PAL GC
  • Texture name mismatches from bad copy paste
  • Texture format/size adjustments sync from decomp

Depends on Kenix3/libultraship#337 Merged by #3189

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@garrettjoecox garrettjoecox merged commit b70837f into HarbourMasters:develop Oct 4, 2023
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2 participants