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Fix: SohImGui behavior and cleanup #461
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- FIX: Once Save Editor / Collision Viewer are closed, set their values back to 0 so they don't automatically open once we click on Developer Tools - FIX: Same kind of fixes for every cosmetics editor - FIX: Typo "gCosmticsEditor" to "gCosmeticEditor" - TWEAK: Cleanup of useless stylizing options on Cosmetics
Whilst you're fixing typos, the assignable boots and tunic tooltip has a typo, equipping is spelt wrong :p |
Done, I didn't paid attention to the tooltips since it was a var cleanup :P |
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LGTM!
* Fix: SohImGui behavior and cleanup - FIX: Once Save Editor / Collision Viewer are closed, set their values back to 0 so they don't automatically open once we click on Developer Tools - FIX: Same kind of fixes for every cosmetics editor - FIX: Typo "gCosmticsEditor" to "gCosmeticEditor" - TWEAK: Cleanup of useless stylizing options on Cosmetics * TWEAK: Reset a pointer that I edited for some testing * FIX: Typo from Assignable tunic / boots tooltip * move cvar.h includes out of extern c block * remove extra line Co-authored-by: briaguya <briaguya@alice>
* Fix: SohImGui behavior and cleanup - FIX: Once Save Editor / Collision Viewer are closed, set their values back to 0 so they don't automatically open once we click on Developer Tools - FIX: Same kind of fixes for every cosmetics editor - FIX: Typo "gCosmticsEditor" to "gCosmeticEditor" - TWEAK: Cleanup of useless stylizing options on Cosmetics * TWEAK: Reset a pointer that I edited for some testing * FIX: Typo from Assignable tunic / boots tooltip * move cvar.h includes out of extern c block * remove extra line Co-authored-by: briaguya <briaguya@alice>
FIX: Once Save Editor / Collision Viewer are closed, set their values back to 0 so they don't automatically open once we click on Developer Tools
FIX: Same kind of fixes for every cosmetics editor
FIX: Typo "gCosmticsEditor" to "gCosmeticEditor"
TWEAK: Cleanup of useless stylizing options on Cosmetics