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Landmass Generation

This project uses Raylib (a library for game development in C)
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Perlin Noise

Landmases are generated using Perlin Noise. It is a noise function that returns smooth noise values between 0 and 1

Compiling an Executable

To compile an executable follow these steps:

  1. Clone the repo
  2. Download Raylib
  3. Open landmass_generation.c using npp (Notepad Plus Plus) given in the folder C:/raylib/npp
  4. Press F6 to build an executable and run it.