This is a implementation of Evolutionary-Neural-Networks-on-unity-for-bots, an open source project that uses neural networks and genetic algorithm on unity
This tutorial was made for Hector Pulido for his youtube channel
https://www.youtube.com/c/HectorAndresPulidoPalmar
And his Twitch Channel
https://www.twitch.tv/hector_pulido_
Open it on unity 2018 or greater (sorry about that >-< ), and play around with the project, I recomend to read Evolutionary-Neural-Networks-on-unity-for-bots .
A useful shoot give 2 points
A fail shoot give -5 points
When the bot move a lot give 1 point
When health is lost give -1 points
There are 2 game modes with zombies and without zombies
Please consider Support on Patreon
https://www.patreon.com/HectorPulido