Website: https://www.taylormadetech.dev
Documentation: https://www.taylormadetech.dev/documentation/taylor/latest/
Try it out online: https://www.taylormadetech.dev/playground/
Taylor is a game engine I've built using mruby and raylib. I'm trying to build a very simple way for people to get into game development. This is trying to replicate the simplicity of QBasic but with a more of a modern approach.
Check out my tutorial over on the official Taylor website.
If you'd like to see some examples, check them out here!
There's a couple reasons you may want to compile Taylor yourself and thankfully it's pretty straight forward for Linux.
-
Install the build dependencies:
Fedora:
$ sudo dnf groupinstall "Development Tools" "Development Libraries"; sudo dnf install ruby
Ubuntu/Debian:
$ sudo apt-get install build-essential ruby
-
You should now just be able to run
$ rake
and wait a few seconds. -
You'll now have a binary you can run like
$ ./dist/linux/debug/taylor
-
If you want the nice command line interface, you'll need to run:
$ ./dist/linux/debug/taylor ./cli-tool/cli.rb
-
To make it easier to run, you can create a
taylor-dev
script and populate it with:#!/usr/bin/env bash TAYLOR_PATH=/home/sean/code/taylor/ "$TAYLOR_PATH/dist/linux/debug/taylor" "$TAYLOR_PATH/cli-tool/cli.rb" "$@"
-
Then you can just
$ ./taylor-dev
To build all the docker images you can run the following command:
$ bundle exec rake docker:build:all
If you also want to compile the mruby and raylib dependencies yourself there are docker images for that too, just run:
$ bundle exec rake docker:build:{mruby,raylib}