Skip to content

Releases: Henauxg/bevy_quinnet

v0.10.0

09 Sep 09:32
Compare
Choose a tag to compare

Version 0.10.0 (2024-09-09)

  • Add client & server features.

v0.9.0

05 Jul 15:04
Compare
Choose a tag to compare

Version 0.9.0 (2024-07-05)

  • Update to use Bevy 0.14

v0.8.0

12 May 21:42
Compare
Choose a tag to compare

Version 0.8.0 (2024-05-12)

  • Added a new crate bevy_replicon_quinnet with tests and examples, providing an integration of bevy_quinnet as a replicon back-end.
  • Added a shared-client-id cargo feature: server sends the client id to the client, client wait for it before being “connected”
  • Added #![warn(missing_docs)]
  • Channels:
    • Changed ChannelId to be a u8
    • Some channels can be preconfigured to be opened on a client or server connection by using ChannelsConfiguration
    • Channels payloads now contain the channel_id
    • When receiving a message, the message's channel_id is now available
    • You can now have only up to 256 channels opened simultaneously
    • You can now have more than 1 Unreliable or UnorderedReliable channel
  • Client:
    • Renamed Client to QuinnetClient
    • In QuinnetClient::Connection
      • Changed disconnect function to be pub (was previously only accessible through Client::close_connection)
      • Added reconnect function
      • Added a new bevy event ConnectionFailedEvent raised when a connection fails
        • Added a QuinnetConnectionError type
      • Renamed ConnectionId to ConnectionLocalId
      • State:
        • Removed is_connected
        • Renamed internal ConnectionState to InternalConnectionState
        • Added a new ConnectionState
        • Added state function
    • Changed update_sync_client system to be pub
    • Added client_connecting, client_connected, client_just_connected and client_just_disconnected ergonomic system conditions
  • Server:
    • Renamed Server to QuinnetServer
    • Added Debug, Copy, Clone traits to the server's bevy events
    • Changed update_sync_server system to be pub
    • Added server_listening, server_just_opened and server_just_closed ergonomic system conditions
    • Removed unnecessary Clone requirement from broadcast methods
  • Tests:
    • Updated to use the new channel API
    • Added a reconnection test
  • Moved QuinnetError to shared::error

v0.7.0

17 Feb 23:23
Compare
Choose a tag to compare

Version 0.7.0 (2024-02-18)

  • Update plugins, tests & examples to use Bevy 0.13
  • Update Tokio to 1.36
  • Update Bytes to 1.5
  • Update ring to 0.17.7
  • Update rcgen to 0.12.1
  • Fix breakout example UI (by protofarer)
  • Fix minor code documentation

v0.6.0

04 Nov 20:48
Compare
Choose a tag to compare

Version 0.6.0 (2023-11-04)

  • Update plugins, tests & examples to use Bevy 0.12

v0.5.0

11 Jul 17:50
Compare
Choose a tag to compare

Version 0.5.0 (2023-07-11)

  • Update plugins, tests & examples to use Bevy 0.11
  • Update quinn & rustls
  • Update other dependencies: tokio, bytes, rcgen
  • [example:breakout] Reduce the collision sound volume

v0.4.0

07 Mar 14:56
Compare
Choose a tag to compare

Version 0.4.0 (2023-03-07)

  • Update Bevy to 0.10
  • [client]: Add missing try_send_message_on and try_send_payload_on in connection
  • Internal improvements to channels and server's send_group_message
  • AsyncRuntime is now pub
  • [client & server] In order to have more control over plugin initialization and only do the strict necessary, which is registering systems and events in the Bevy schedule, .add_plugin(QuinnetClient/ServerPlugin { initialize_later: true }) can now be used, which will not create the Client/Server Resource immediately.
    • A command such as commands.init_resource::<Client/Server>(); can be used later on when needed.
    • Client & server plugins systems are scheduled to only run if their respective resource exists.
    • Their respective Resource can be removed through a command at runtime.
  • [client]: Fix IPv6 handling.
    • Remove ConnectionConfiguration::new
    • Add ConnectionConfiguration::from_strings, ConnectionConfiguration::from_ips and ConnectionConfiguration::from_addrs
  • [server]: Fix IPv6 handling.
    • Rename ServerConfigurationData to ServerConfiguration.
    • Remove ServerConfiguration::new
    • Add ServerConfiguration::from_string, ServerConfiguration::from_ip and ServerConfiguration::from_addr
    • Add server_hostname to CertificateRetrievalMode::GenerateSelfSigned and CertificateRetrievalMode::LoadFromFileOrGenerateSelfSigned

v0.3.0

20 Jan 13:16
Compare
Choose a tag to compare

Version 0.3.0 (2023-01-20)

Added

  • [client & server] Add OrderedReliable, UnorderedReliable and Unreliable send channels. The existing API uses default channels, additional channel can be opened/closed with open_channel/close_channel and used with derivatives of send_message_on.
  • [client & server] Now also receive Unreliable messages
  • [client & server] Add a stats() function on a connection to retrieve statistics (thanks to Andrewvy, PR #4)
  • [server] Add a clients() function to retrieve all the connected Client ids
  • [tests] Add tests for channels, and move tests to cargo integration test directory

Changed

  • [server] receive_message and receive_payload functions are now receive_message_from and receive_payload_from, taking a ClientId as parameter (clients messages are now stored on separate queues to prevent a client from filling the shared queue)
  • [client] Expose ConnectionId as pub in ConnectionEvent and ConnectionLostEvent (thanks to Zheilbron, PR #5)
  • [example:breakout] Make use of Unreliable and UnorderedReliable channels
  • Updated dependencies

Fixed

  • [client & server] Enhancement on disconnection behaviours, existing outgoing messages are now flushed (thanks to Zheilbron, PR #6)
  • [client] Do not fail in store_known_hosts_to_file if the path has no prefix
  • [server] Do not fail in write_certs_to_files if the cert and key files have non-existing parent directories, create them instead

v0.2.0

18 Nov 18:25
Compare
Choose a tag to compare

Version 0.2.0 (2022-11-18)

Added

  • New events: ConnectionEvent and ConnectionLostEvent on both client & server
  • Implemented Trust on First Use authentication scheme on the client
    • Added CertificateVerificationMode for client : SkipVerification, SignedByCertificateAuthority and TrustOnFirstUse
    • New client events for the certificate verification: CertInteractionEvent, CertTrustUpdateEvent and CertConnectionAbortEvent
  • Added new ways to handle server certificates with CertificateRetrievalMode: GenerateSelfSigned, LoadFromFile & LoadFromFileOrGenerateSelfSigned
  • Client can now have multiple connections simultaneously to multiple servers
  • Server now returns the generated/loaded certificate
  • It is now possible to host a server locally on a client
    • New example: Bevy breakout demo as a 2 players versus game, hosted from a client
  • New open_connection & close_connection methods on the client
  • New start_endpoint and close_endpoint on the server
  • New is_listening method on the server
  • New "try" methods that log the errors
  • Added tests
  • Added documentation

Changed

  • Client & Server configurations now taken as parameter at connection/listen time rather than from a resource. (User can still store it inside a resource)
  • Raised DEFAULT_INTERNAL_MESSAGE_CHANNEL_SIZE in client to 100
  • Use thiserror internally
  • Update Quinn to 0.9
  • Update Bevy to 0.9 (by Lemonzy)
  • Updated all dependencies (minors)
  • Moved chat demo to its own directory

v0.1.0

25 Oct 11:33
Compare
Choose a tag to compare

First release