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What works so far:
Both chessboard examples
Unicode terrain
What doesn't work:
All Cartesian3D examples
Possible cause:
Out of Bounds error in internal_generator.rs:660
Note: Everything is only made for Cartesian2D and Cartesian3D, the generator isn't generalized for any Grid< C >
Note2: I needed to add a backend so winit would compile in bevy 0.14, don't know if there is a workaround for libraries
As is you can (probably) use this branch for Cartesian2D generations without issues
EDIT: Found one source of the Cartesian3D not working, total_size() function worked differently in the ghx_grid 0.2 compared to ghx_grid 0.4, don't know if it is a bug or intentional. Now pillars example work but canyon still doesn't