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WorldEdit Structure Selector

Auto selects any structures as a WorldEdit cuboid selection.

This is a useful tool for saving .schematic file with WorldEdit or creating BO3 file with BO3Tools for TerrainControl

Dependency

This plugin must be used in conjunction with WorldEdit or creating BO3 file with BO3Tools for TerrainControl

Commands :

  • /wss : Display the status of the plugin
  • /wss [help] : Display wss help
  • /wss [enable|on] : Enable wss
  • /wss [disable|off] : Disable wss
  • /wss [reload] : Reload wss
  • /wss [maxX] : Maximum length on X axis
  • /wss [maxY] : Maximum length on Y axis
  • /wss [maxZ] : Maximum length on Z axis
  • /wss [exclude] : Excluded materials (like DIRT,GRASS or even 1,1:1,WOOL) from selection

Permissions :

  • wss.admin : The only permission to be able to use this plugin. defualt to OP.

Config :

The plugin use metrics and an integrated updater.
Both can be disabled in config.yml

How to use WSS :

  • Enable it : /wss enable
  • Get the WorldEdit wand : //wand
  • Left click on your structure. By default, the selection size is defined to 32 x 32 x 32 but it can easily be changed in the config.yml or in game.

Tree selection Tree selection Tree selection

Want to have this cool selection in game?

use WorldEditCUI Forge Edition or WorldEditCUI Forge Edition 2