Releases: HolySkyMin/TSystem
Releases · HolySkyMin/TSystem
TSystem 0.4.0 Preview
- New Mode configurable flags:
flickThreshold
,checkReleaseInput
,allowMultiline
,[tail/connector/multiline]DefaultColor
- Hold / Slide end note can now be hit without releasing finger, by triggering
checkReleaseInput
in Mode. - From now on, TSystem will be distributed through Package Manager.
TSystem 0.3.3
Including changelog of 0.3.2
- [+] Added new config for turning BGA sound on/off.
- [=] Fixed the problem that meshes for hold/slide note are rendered incorrectly.
- [=] Fixed the problem that a line accepts only one tap touch.
- [=] Fixed the problem that the input may be stuck when you got MISS on slide note.
- [=] Modified the calculating method of Bezier keyframe.
TSystem 0.3.1
- Fixed a problem that the note speed config was squared in Deleste format beatmap
- Fixed that the tilt doesn't applied correcly
- Fixed that the Bezier path doesn't calculated properly when the progress is over 1.
- Fixed that the initial time was inversely applied.
TSystem 0.3.0
- Big changes in Mode's note path setting
useBezierPath
,useBezierScale
,bezierPathX(Y)
andbezierScaleX(Y)
have been removed- Instead,
useKeyframePath(Scale)
andkeyframePath(Scale)
will do the same, and also the more flexible thing.
TSystem 0.2.1
Changelog
- Tail and Connector are now colored when
TSystemConfig.Now.colorNote
is set totrue
- New Tail & Connector inspector config
defaultColor
- New Tail inspector config
forceDefaultTilt
- Fixed various problems
TSystem 0.2.0
TSystem is now good enough to play! So, we end its alpha phase and begin its beta phase.
Changelog
- Moved some configuration for Tail and Connector from static property to inspector variable
- Flick cooltime (0.05s respectively for each flick direction) to prevent unintended flick input
- New Note configuration
allowHoldingScore
and holding score implementation - New JudgeBasis variable
customJudgeAction
, which isAction<JudgeType, bool>
. This is called when a note is actually judged. Bool variable indicates if it's flick. - In Mode's line set, start line count can be different from end line count. Variable
count
is for end line.
TSystem alpha 0.1.30
- Changed math expression parsing code from Flee to Bunny83's ExpressionParser
- Following that, TSystem now supports IL2CPP build, but the game will be slower than before.
Notice: TSystem release package does not contains example project.
TSystem alpha 0.1.20
- LineChanger note is now implemented
- Additional required component fields for LinePanel
- Improved TWx to NoteData conversion mechanic
TSystem alpha 0.1.13
- Fixed a problem that Slide Dummy note didn't disappear despite its mother note being hit.
- Fixed a problem that Judging worked irregular for tap note
TSystem alpha 0.1.12
Minor (but important) fix.
- Added valid note / score / percentage / max combo data to ResultPacket