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Fixes the issue with sounds breaking in Unity 5.3.6
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- Turns out Unity 5.3.6 only allows streamed sounds to play once for
some reason? Disabling streaming and now they work fine.
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Hotrian committed Sep 22, 2016
1 parent cb93888 commit f9bdf20
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Binary file modified Assets/HOTK/Example Content/HOTK_TwitchDemoScene.unity
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Expand Up @@ -57,7 +57,7 @@ private IEnumerator LoadSound(string filePath, bool forceSound)
if (www.error != null)
Debug.Log(www.error);

var clip = www.GetAudioClip(false, true);
var clip = www.GetAudioClip(false, false);

if (clip != null)
{
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