#3149 fix waypoint link reloads room #4272
Merged
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Fixes links pointing to waypoint hashes reloading the room.
Clicking on a link with a hash does not compare full urls anymore, instead it checks if the link's domain and room ID match those of the current room. As a side effect, waypoint links now also work on a local client.
Fixes back button sending to last waypoint: when using a waypoint link, the url with hash and the url with cleared hash was added to history. Now uses replaceState() instead.
Fixes RegEx for room/avatar/scene links to NOT match when IDs have more than 7 letters/numbers.