our final game is graded based upon the following criteria, in cake-based metaphors:
===THE BATTER===
+5 post your game online (itch.io is the simplest way to do this) and submit a link (see below)
+5 game runs/executes without critical errors or crashes
+5 turn in a .zip of your final game file structure, including assets - game MUST run via localhost with no code tweaking, folder rearranging, etc. (Non-Phaser submissions must submit Mac and PC builds)
+5 game has appropriate title screen, end state, and ability to restart from within the game (based upon your game, genre, etc.)
+5 the player can learn the controls from within the game, whether through tutorial, instruction screen, or other diegetic means
+10 well-structured code, including comments, appropriate data structures, sensible ‘classes’ and states, etc.
+10 properly maintained and updated team GitHub (or equivalent for non-Phaser games) - submit this as a link (see below)
===THE BAKE===
+10 game’s artistic cohesion (does the art/sound/etc. reflect your stated aesthetic/experience goals? do your assets make sense together?)
+10 game’s mechanical cohesion (do the mechanics reflect your stated aesthetic/experience goals? does the game feel good? are the mechanics well-implemented?)