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Minor

Minor #181

Workflow file for this run

# This workflow uses actions that are not certified by GitHub.
# They are provided by a third-party and are governed by
# separate terms of service, privacy policy, and support
# documentation.
name: MSBuild
# We will build only when AutomaticVersionHeader.h changes
# Our setbldrc
on:
push:
paths:
- '**AutomaticVersionHeader.h'
# branches: [ "main" ]
pull_request:
paths:
- '**AutomaticVersionHeader.h'
# branches: [ "main" ]
env:
# Path to the solution file relative to the root of the project.
SOLUTION_FILE_PATH: TRCheatWin.v143.sln
# Configuration type to build.
# You can convert this to a build matrix if you need coverage of multiple configuration types.
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
BUILD_CONFIGURATION: Release
BUILD_VERSION: 4.2.6.8 # Version
#
permissions:
actions: write
contents: write
# packages: write
repository-projects: write
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- name: Add MSBuild to PATH
uses: microsoft/setup-msbuild@v1.0.2
- name: Restore NuGet packages
working-directory: ${{env.GITHUB_WORKSPACE}}
run: nuget restore ${{env.SOLUTION_FILE_PATH}}
- name: Build Win32
working-directory: ${{env.GITHUB_WORKSPACE}}
# Add additional options to the MSBuild command line here (like platform or verbosity level).
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
run: msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} /p:Platform=win32 ${{env.SOLUTION_FILE_PATH}}
- name: Build x64
working-directory: ${{env.GITHUB_WORKSPACE}}
# Add additional options to the MSBuild command line here (like platform or verbosity level).
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
run: msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} /p:Platform=x64 ${{env.SOLUTION_FILE_PATH}}
# Work but not the good dirextory
# - name: Archive Executable
# uses: actions/upload-artifact@v4
# with:
# name: TRCheatWin.exe
# path: ${{ github.workspace }}/Release/TRCheatWin.exe
# - name: Upload Windows win32 Executable
# uses: actions/upload-release-asset@v1
# env:
# GITHUB_TOKEN: ${{ github.token }}
# with:
# upload_url: https://github.com/Ian-Macallan/TRCheatWin/tree/main/Binaries
# asset_path: ${{ github.workspace }}/Release/TRCheatWin.exe
# asset_name: TRCheatWin.exe
# asset_content_type: application/zip
# Create Release
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: V${{env.BUILD_VERSION}} # ${{ github.ref }}
release_name: Release.V${{env.BUILD_VERSION}} # ${{ github.ref }}
draft: false
prerelease: false
# Upload Win32 Release
- name: Upload Win32 Executable
id: upload-release-asset-win32
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
# This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which
# include a `upload_url`. See this blog post for more info:
# https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ${{ github.workspace }}/Release/TRCheatWin.exe
asset_name: TRCheatWin.exe
asset_content_type: application/zip
# Upload X64 Release
- name: Upload X64 Executable
id: upload-release-asset-x64
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
# This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which
# include a `upload_url`. See this blog post for more info:
# https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ${{ github.workspace }}/x64/Release/TRCheatWin.exe
asset_name: TRCheatWinX64.exe
asset_content_type: application/zip