utala is a minecraft PVP resource pack and shaderpack that is designed around increasing visibility while maintaining a vanilla aesthetic
utala is currently in developement, while it is currently functional there are features and changes that I want to make.
The font is a slightly modified version of the font from Plast. However I want to make my own font for this in the future.
Adds a mining progress indicator to the edges of the block breaking animation
utala also includes other minor changes such as:
- Increased visibility on crit particles
- The bow string changes color depending on how charged it is
- And other minor tweaks
While most shaderpacks are focused around increasing visual quality at the cost of performance, utala's is about increasing visibility.
Increases the brightness of Players, Chests, Arrows, and Items to increase visibility.
utala's shaders have options to control what is highlighted, and the opacity of hands, weather, and water.
utala's resource pack is seperated into a base, font, and short swords to allow you to choose which features you want.
- Create a font
- Use a trick with custom models to create borders around tools and armor showing its material
- Adjust sounds